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Member Since 22 Oct 2012
Offline Last Active Dec 11 2012 06:20 AM

Posts I've Made

In Topic: New Rig is Being Weird...

05 December 2012 - 05:19 PM

View PostRiceball, on 05 December 2012 - 04:37 PM, said:

I've reset the BIOS as recommended even before making this post. I made sure to leave it out for 10 seconds even without a power source connected. Everything's connected properly and it makes different beeps if I put them in different RAM slots that aren't recommended by the mobo's book.

Nothing's overclocked at all. Unless you're talking about my processor which says something about being unlocked or something. But no, not that I know of since I can't even run anything, lol.

I've re-seat the RAM back into it's proper place and the mobo now gives me the RAM seat error when they're both seated in tightly with the locks clicked in (One Short Beep then one Long beep). I've tried to reformat my HDD and attempt to reinstall my OS but it can't even stay on for more than 10 seconds to do so.

I'm thinking it's a motherboard problem. Like the DRAM slots are defunct. Yes, they do read as 8GB in the bios as well as the computer itself. I did the MEM OK! test and it says that it's been completed and to go into set up to change any settings but I can't do that as the computer doesn't even stay on for more than 10 seconds...I've even tried with one stick booting at a time, and no dice.

Any ideas before I submit my mobo for an RMA? Thanks, guys.

Do you have another stick of RAM to test with than the one's you're currently using? It could be your DRAM slots, it could be the RAM or it could just be the Mother Board being defective.

Try submitting your issue over at http://www.tomshardware.com/ and see if an expert can help you. You'd get more in-depth help over there than you would here. You can also try browsing their forums to see if others have had a similar issue.

In Topic: Questions about Arah ****Spoilers I guess***

25 November 2012 - 04:53 PM

Yes to both of your questions. Story mode for Arah is the same as the personal story quest and anyone in your group on that's on the last part of the personal story quest will complete it.

In Topic: Arah farm is back, just much worse.

22 November 2012 - 12:42 AM

Yeah, the Arah set is nice, so what? Players farmed tokens before, they're farming tokens now and there are players that did it "legit". As long as you know what you did to get your set, you shouldn't be concerned with anything or anyone else.

In Topic: Arah farm is back, just much worse.

20 November 2012 - 10:41 PM

View PostLuke86, on 20 November 2012 - 01:40 PM, said:

I'm opening this thread to discuss the effect of the november the 15th dungeon update (http://wiki.guildwar...ki/Game_updates).
I actually love the update in itself as it made many dungeons look much more appealing and enjoyable to me.
What I actually find insane here is his effect on the Arah dungeon.
I'm sure we all remember the old Arah farm where a party used to kill the 1st two bosses in Forgotten path in 4-5 mins to get dungeon tokens.
After that update, the two bosses now drop 10 silver coins each (14 with an omnomberry bar) and one Bags of Wondrous Goods each, which contains 3 dungeon tokens, a Drop of Liquid Karma (400 karma with no karma booster) and a Bag of Gold (2-3.5 silver coins).
This means that in 30 mins a party can do 7 runs, gaining 28x7 + 6x7= 2.38 gold coins, 5.6k karma (again, without considering any booster) and 42 tokens. This not including the chest the bosses spawn when killed, and the chance they have to drop a rare accessory with an exquisite jewel in it which is worth 40-50 silver coins in the tp.
The old farm was nerfed because Aned didnt like the way people were farming this dungeon, what about this?
I'm not saying this hoping they remove the update, but they should think about stopping this farm, for example removing the loot from those too bosses and adding it to the final chest.

You're right, Arah farm is now much worse. All thanks to your post, the players that frequent this forum now know of this. And now it spreads.

In Topic: Patch Notes (Thief)

16 November 2012 - 06:19 AM

Dancing Dagger needed a nerf. Spamming it on a Ranger who had his pet or another person next to him and instantly downing them wasn't fair. What wasn't needed was a 50% damage reduction with no other changes to the ability. It's almost useless.