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Member Since 24 Oct 2012
Offline Last Active Feb 23 2013 01:06 AM

Posts I've Made

In Topic: Thief condition build

10 February 2013 - 02:58 PM

Necros pretty much do conditions and AoE conditions better than anyone in the game. It's their niche. It's not a knock on Thieves, they just do it better. Epidemic is just that good as diadox said above me.

In Topic: New to Mesmer (figuring out which builds to look into for different situations)

07 January 2013 - 11:34 AM

View PostGabe, on 06 January 2013 - 04:46 PM, said:

Post nerf that build is out of date anyhow. But sword cooldown is very importaint to defense in PVP or fractals, sword 2 makes you immune to damage for it's duration which is quite awesome if you use it well. And on GS it's just a no-brainer to improve cooldowns as they are so incredibly powerful. As far as dueling over illusions go it's as much for the 5% crit damage and crit chance as anything else. And when shattering often with 15-20 stacks of might active you get fairly decent condition damage as well. Not to mention it is usable on max range.

How is the build out of date?  Due to the fixing of the Shattered Strength exploit?  The global CD will be going away once the exploit is fixed.  20/20/0/0/30 (Greatsword primary) and 10/30/0/0/30 (Sword/x primary) are still the 2 best Burst DPS builds available to a Mesmer.  

Conditions are powerful, you are right, but in PvE confusion is not.  Its nice as gravy, but shouldn't be counted on as a major damage source.  Enemies do not attack fast enough to make it a source of reliable damage.

The fact is that making yourself a shatter target is just flat out stronger than 3 seconds of confusion on clone death.  That's not to say either build can't work, but they aren't both optimal.

In Topic: New to Mesmer (figuring out which builds to look into for different situations)

06 January 2013 - 03:01 PM

View PostGabe, on 31 December 2012 - 04:01 PM, said:

I'm a firm believer that this build: http://gw2skills.net...X2RSRrlalZwbXIA and variations thereof is the ultimate Mesmer build. Shattering clones allows you to AOE spike as hard as any other class and at the same time deal lots of damage over time as well. Blows most other ranged builds straight out of the water.

Full berserkers with Equsite Ruby Jewels and Eagle Runes.

GS with Superior Sigil of Strength
Weapon swap can be pretty much anything, Staff or Sword + Focus / Torch / Pistol / Sword it all works out. I usually end up using Focus though and sometimes pistols. Sword / Torch I don't use much but they work too.

For OH i tend to use Superior Sigil of Battle on Sword and Superior Sigil of Accuracy on the others.

Basically this build makes you a clone spawning / shattering machine that gains up to 20+ stacks of might in very short time allowing you to deal awesome DPS both at max range as well as in melee. And defense is pretty awesome too because of all the clones.

As far as the shattering vs keeping Phantasms goes. Shattering is better 90% of the time because it allows you to burst for insane DPS in short fights or vs adds. Fights are way more often decided by beeing able to deal insane DPS in the first 3-30 seconds and maintain decent levels throughout the fight then taking a minute to build up to max DPS.

I can't see the advantage to taking grandmaster minor in dueling (3 sec confusion on clone death) over Illusionary Persona (XI illusions GM Major). It's the best possible trait you can have for shatter build, period, for the "extra shatter". Confusion is mediocre at best in PvE as well. Also, why take both the GS and Sword cool down skills. You'll have one out more than not. Take that one and swap out the other for something more useful (fury on phantasms).

In Topic: Tips on being a good mesmer

05 January 2013 - 03:42 PM

I second the sticky.  May this post live on in infamy.  To the Good Mesmers of Tyria!  And the not so good ones.

In Topic: le sigh..... :/

04 January 2013 - 02:49 AM

View PostXunlai Agent, on 04 January 2013 - 02:08 AM, said:

I am asking why they would buff something that didn't require a power increase by a factor of three only to nerf it at the very next opportunity. That doesn't make any sense...

It makes perfect sense.  ANet wanted to buff it originally.  They did.  ANet found it to be overly strong, so it was nerfed.  Not seeing why it's such a confusing issue.