Spoiler
No, but they didn't know that they weren't supposed to use it, either. It was there as an aspect of the game, and why should they have to be afraid of engaging in the game? After the bans for simply buying an item too cheaply in the past, I'm wondering if ArenaNet will eventually come up with some 'walking forward' ban. It's getting ridiculous.
the solution is, has always been, and continues to be a public test shard. Ultima Online had one way, way, way, way back when, and there's just no excuse for ArenaNet not having one with Guild Wars 2. They could land things on the PTS, have a select group of the userbase test it, and once it's been thoroughly tested they could then land it on live.
Instead, they just land incredibly buggy, broken content to live. When was this ever an acceptable practise? That's kind of like saying that Diablo III's error 37 was acceptable. Really, consumers are their own worst bloody enemy. Make an enemy out of your fellow player to toady up to the business. But a business is just a faceless thing, it doesn't want to be your friend or your daddy figure, it doesn't want to pet you on the head and tell you that you're a good toady. It's just there to sell you products. On the other hand, these are real people who're being banned for what was the fault of a faulty, broken product.
If they had a public test shard, then there would be no exploits making it to live. No exploits making it to live means no bans. For things like what we're talking about here, the only person to blame is ArenaNet. But for some damned reason we have some people who want a business to be their daddy figure, so we're dealing with illogical, specious arguments in support of them. Like the one I'm quoting.
Yup, they were clearly asking for that ban by just playing the game!
There are other, really bad thought patterns that follow along those lines that lead people to think that crimes are okay. That thought patterns is just broken. They were playing the game they paid for. They paid for it. ArenaNet should have tested the content before landing it, and if they didn't land it, then they had no right to ban people for their own laziness and cheapness.
No! The bug never should have been on live in the first place to be exploited!
Because playing a game as intended by what is possible within the game as a standard element of that game is willingly and openly abusing a bug. No, I'm sorry. That's silly. You're silly. And you should feel bad for your specious argument.
Think about what you're saying, here.
The specious argument keeps coming back! Playing the game as it was intended (according to the content that was landed on live) is somehow exploiting! What next? Killing mobs is exploiting? Walking forward is exploiting? Getting lucky is exploiting? Where do we draw the crazy line, here?
How about no? How about exploiting is exploiting, for which you're actually talking about using third party programs to interact with the game, as was mentioned by raspberry jam. That's exploiting. Playing the game according to the parameters of the game is not exploiting. If the game is bugged, then that falls on ArenaNet's shoulders, and it means that they should have had a ... deep breath ... public test shard to land this new content on, first.
Because it wasn't their fault to begin with? You're talking about your fellow players as though they're dirty, criminal masterminds. And when you get banned for something, unexpectedly, do we talk about you as though you're a dirty, criminal mastermind?
Because all people, everywhere, are dirty, filthy, lying, cheating scumbags. And the only saints can be found at ArenaNet. Good grief. ... Good grief.
Because they didn't recognise it as a bug? You're assuming that every player is hardcore, follows the forums, and understands the mechanics of the game in and out. Now, those people do exist, and if ArenaNet had a public test shard then those people would have reported it as a bug, and then it would never have ended up in the game in the first place.
This is ArenaNet's fault. No one else's.
Everything in a damned fantasy game is too good to be true, that's the point of fantasy. How do you tell players where to draw the line?
Oh, you're having too much fun. You're probably exploiting a bug!
Gah!!!
It is, especially because it's a ban that's being doled out because a business is too lazy and too cheap to have a public test shard.
Gah.
That was genuinely infuriating.
How can anyone blame anyone other than ArenaNet for not having... really now, come on... a public test shard. This whole debacle could have been avoided! There's no defence for ArenaNet other than nonsensical, specious ones like the one I just waded through.
Seriously... public test shard. Anyone from ArenaNet reading this? Public. Test. Shard.
That is all.
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
I doubt many people that were banned for this really didn't think this was how it was intended to work.
the solution is, has always been, and continues to be a public test shard. Ultima Online had one way, way, way, way back when, and there's just no excuse for ArenaNet not having one with Guild Wars 2. They could land things on the PTS, have a select group of the userbase test it, and once it's been thoroughly tested they could then land it on live.
Instead, they just land incredibly buggy, broken content to live. When was this ever an acceptable practise? That's kind of like saying that Diablo III's error 37 was acceptable. Really, consumers are their own worst bloody enemy. Make an enemy out of your fellow player to toady up to the business. But a business is just a faceless thing, it doesn't want to be your friend or your daddy figure, it doesn't want to pet you on the head and tell you that you're a good toady. It's just there to sell you products. On the other hand, these are real people who're being banned for what was the fault of a faulty, broken product.
If they had a public test shard, then there would be no exploits making it to live. No exploits making it to live means no bans. For things like what we're talking about here, the only person to blame is ArenaNet. But for some damned reason we have some people who want a business to be their daddy figure, so we're dealing with illogical, specious arguments in support of them. Like the one I'm quoting.
Yup, they were clearly asking for that ban by just playing the game!
There are other, really bad thought patterns that follow along those lines that lead people to think that crimes are okay. That thought patterns is just broken. They were playing the game they paid for. They paid for it. ArenaNet should have tested the content before landing it, and if they didn't land it, then they had no right to ban people for their own laziness and cheapness.
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
Yes the bug should have been fixed as soon as it was discovered [...]
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
[...] but that doesn't mean you should try to abuse the bug regardless.
Think about what you're saying, here.
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
[...] but it is still exploiting.
How about no? How about exploiting is exploiting, for which you're actually talking about using third party programs to interact with the game, as was mentioned by raspberry jam. That's exploiting. Playing the game according to the parameters of the game is not exploiting. If the game is bugged, then that falls on ArenaNet's shoulders, and it means that they should have had a ... deep breath ... public test shard to land this new content on, first.
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
If they simply had banned the players for a week they wouldn't have learned anything.
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
If they had been banned for a month and their progress had been re-rolled back to where it was before the exploit they would most likely just try again later.
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
One must wonder, why didn't these players simply report the bug and move on?
This is ArenaNet's fault. No one else's.
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
If something seems to be too good to be true, it most likely is.
Oh, you're having too much fun. You're probably exploiting a bug!
Gah!!!
WrathfulForce, on 07 January 2013 - 07:33 PM, said:
So yeah, it is brutal to be banned for something that may seem very harmless [...]
Gah.
That was genuinely infuriating.
How can anyone blame anyone other than ArenaNet for not having... really now, come on... a public test shard. This whole debacle could have been avoided! There's no defence for ArenaNet other than nonsensical, specious ones like the one I just waded through.
Seriously... public test shard. Anyone from ArenaNet reading this? Public. Test. Shard.
That is all.

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