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scaur

Member Since 08 Nov 2012
Offline Last Active Today, 10:04 AM

Posts I've Made

In Topic: sPvP Still the Same?

10 May 2013 - 07:57 AM

GW2 is like a Poker game on TV, no matter how well the commentator did his job still boring to watch.

In Topic: Details on Upcoming Custom Arenas & Spectator Mode

24 April 2013 - 12:05 PM

In Closing
What does this mean for Guild Wars 2 and e-Sports? Well, frankly, a lot. Both of these new features are a big step in the right direction for ArenaNet and will no doubt provide a solid foundation for those who wish to build a larger competitive e-Sports scene around the game.

However, there is still a lot in the air in regards to of both of these features. If you have any specific questions on your mind that you still need answered, what are they? What are you still waiting to hear about in hopes of it being implemented with either, or both, of these features?

there it is!! They try to to bait us with the word "e-Sports ".again.

In Topic: Guru - [sPvP] State of the Game on April 26th

14 April 2013 - 12:03 PM

Prediction what devs going to tell us this month.
"we cannot tell you anything before release"

In Topic: Guru's [sPvP] State of the Game w/Tyler Bearce, Jonathan Sharp, and Karl...

17 March 2013 - 07:56 PM

[quote name='RaoulDukeHST' timestamp='1363511042' post='2180264']
Why would that be?Nerfing a skill in PvE just because it's OP in sPvP doesn't make sense,does it?
[/quote]

i agree with you, however most players want to feel Op and you cannot use a simple logic to understand them. GW2 is splited between skilled players who want to do well in pvp base on skill and gear-farmed players think gear will help them to do well in pvp. Sadly, gear-farmed players are the majority.

In Topic: Guru's [sPvP] State of the Game w/Tyler Bearce, Jonathan Sharp, and Karl...

17 March 2013 - 06:26 AM

[quote name='Eon Lilu' timestamp='1363420950' post='2179870']

I really hope Anet start splitting Spvp skill changes away from WvW and Pve, they really do need to be seperated completely, I know they have started to do this with some skills but hopefully they do it with all professions and skills eventually. Spvp is not pve and is not WvW, vice versa.

Would it not make more sense to have 3 heads of balance in the game?

Head of Spvp Builds Balance
Head of WvW Builds Balance
Head of PvE Builds Balance
[/quote]

If the changes were spitted  in between Spvp, WvW, and PVE. There will be even less people going to play Spvp