I'm curious to know if anyone else is a little irritated by the way some of these events are handled. Why are there so many "one time events" that only last a couple of hours (or less)? Wouldn't it be better to have in game events where phases last a few days? Why do they have to be so short?
This Lost Shores event, for example. Why couldn't they have made it one event that lasted a week, which you could work through, rather than releasing splinters of it that only last an hour or less.
How many players got to participate in the whole thing and didn't miss any of it?
DoctorDynaMember Since 08 Nov 2012
Offline Last Active Dec 09 2012 05:22 PM
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