Reason on Cooldown, on 02 February 2013 - 11:19 PM, said:
I think it will be difficult to grow PvP intoa n eSport, just because the hype of the release has pass, and they will need to put new PR life into the game if/when any big PvP patch comes.
I haven't been in PvP since the beta. I don't know how the tourny tickets work, or if there are any other changes in the set up I've missed. But they will need a few things if they have any hope of salvaging GW2 as an eSport, in my opinion:
Observer mode. Hands down. Without this, we're back to the days where people had to do what they could with games because they weren't made for observing.
Custom maps. If ANet tries to control all aspect of eSports for GW2, it will fail. It will be to restrictive and too limited. People need to be able to set up their own tournaments with their own format and their own players on their own schedule. It's the only way to grow it.
TRANPARENCY!!! I'd almost say this is paramount, but the other two are dealbreakers as well. ANet has to be open with the community, listen to their input, talk about what they're working on. I know they like to keep things close to the chest, not reveal too much, not commit to anything or any timetable. And I can understand that. But if the eSports community can't see what they're doing (at least in the PvP area), and if they don't bring the community into the process, people will walk away. The community has total power over whether GW2 succeeds as an eSport. Bring them into the process, and they'll feel confident and vested, and will help it grow. Otherwise they'll find somewhere else to put their time, talent, and money.
The are my opinions. They do not reflect the views and opinions of gw2guru, ANet, or the National Football League. lol
Even if those things that you say are implemented people still wont come back.Why? Simple, cause PvPers left a long time ago and only a tiny number left hoping for some big patch that finally focuses on PvP and not PvE which this game has all became.Yes,GW2 is officially a PvE game and Anet shows it by their actions when they let PvPers leave the game and didn't even tried to stop them by giving a little attention to the PvP aspect of the game.And does Anet actually believes that they are going to return after they way they treated them, its like saying to someone that bought your product:"F U we don't care about you,we trick you with our PR just to buy our game,LOSER". And then coming 6 months after that and saying:Oh remember those jerks that bought our game for the PvP, well lets put them a patch so they dont whine all the time".
That's how I see it. If Anet didn't hyped the game as an Esport game I wouldn't be so mad but the way they done it seemed like they totally tricked the PvPers players into buying this crap of a PvP mode and then expecting them to just wait god knows how long for Anet to even remember that they have PvP in their game so they can patch it with what? The basic mechanics that they were supposed to be in, in the first place like matchmaking and custom arenas.
The thing is that PvPers are long gone and they probably never gonna come back. I too stop playing the PvP and moved to other games like Smite which by the way is in open beta, has Spectator Mode ready and they are going to make a tournament with 100k as a price. And for those that would say "but GW2 is an MMO and has a lot of more things to focus on rather than Smite has", dont forget that they told us that Anet has is split into different teams focused on different aspects of the game. So what the PvP team has given as this past 6 months, a map, just a Freaking Map. Yeah thanks a lot for the dedication on the PvP aspect Anet I'm sure people appreciate it so much since most of them left your game based on your actions.
This is how I see it and I don't care what other say. Anet has proved with their actions that when the game was still fresh they decided to focus on PvE more than PvP and here are the results that we have today. A 100% PvE game. Have fun.

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