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Member Since 13 Nov 2012
Offline Last Active Sep 21 2013 06:53 PM

Posts I've Made

In Topic: Screenshot Your Elementalist

15 September 2013 - 04:08 AM

Posted Image

I love the elementalist class. Very fun to play. I just recently bought the dye for this guy.

In Topic: Why am I a sylvari?!

13 April 2013 - 11:12 PM


Have you looked at all the different sets? This site shows how all armor looks. Sylvari is pretty cool i think. But everyone has thier own tastes. My sylvari uses 3 different dungeon sets. Gonna change over to CoE pants once i do the dungeon a few more times.

Attached File  gw010.jpg   125.53K   126 downloads

In Topic: Update on Precursor Scavenger Hunt

26 January 2013 - 11:14 AM

View PostMeltyLotus, on 26 January 2013 - 02:16 AM, said:

I don't care about the precursors so much. I just want better rewards for everything. It's far too hard to earn gold without non stop farming. I"m talking about a causal player who only plays 2-3 hours a day if that.  With how hard gold is to come by, and the prices in the TP that's why I believe everyone is starting to say GW2 is a pay to win game now.

Personally I think they should just get rid of the junk drops that don't do anything and only sell for 2b. I'd almost rather have nothing drop then to pick up that junk. If we got real drops in place of all those junk drops I think the drop rates would be fine. There's just too much junk in the way.

Yes I AM TIRED OF CABALIST BOOTS from chests. I would be much happier getting mats. GW1 underworld chests always gave at least an ecto. Im not saying these chests should give out ectos but maybe the higher up dungeons give 1-5 t5 mats at least each run.

In Topic: Update on Precursor Scavenger Hunt

25 January 2013 - 12:10 PM

If the the scavenger hunt does come into play nicely, does anyone think it will better if the precursor you get from it is account bound or soulbound automatically? That way the market isnt flooded with them and if it is a long difficult process, the people who dont want to go through it still have to pay a hefty price for a precursor someone got as loot or from the mystic forge.

In Topic: Self Targeting

25 January 2013 - 12:01 PM

View PostSword Hammer Axe, on 25 January 2013 - 10:05 AM, said:

Seems a little unneccessary to me. It has no real purpose and it doesn't even add much to the game in terms of appearances or the like. Even town clothes does more.

I like the little other thing in it though, this being skills that target players. Would add a bunch more to the game, though of course it could easily make the holy trinity reappear in some form. Still, with careful balance I think it'd be nice. In any case I want more skills in this game. I don't think there're too few, but I still want more :P

It was a bit dissapointing to see fixed skills, but that takes away people flaming others for their builds (as you can see in this thread people mad about someone wanting to see thier character as others see). Going from hundreds of skills at your disposal in gw1 to a lot less, but i love the traits system. Choosing the right set of traits to give you that bit of an edge in fights, and testing others.