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Nembool

Member Since 14 Nov 2012
Offline Last Active Nov 25 2013 08:49 PM

Posts I've Made

In Topic: Why you Can't Ignore Ascended Gear

18 October 2013 - 12:44 PM

Gear progression is merely a poorly-veiled compensation for lack of content. As many people have already stated elsewhere, the game needed another year of production.

In Topic: Why GW2 Feels so Grindy

04 May 2013 - 08:13 PM

It's possible to make a little money whilst levelling up with regular drops. I've done it over several characters. However, the kind of grind necessary to get a legendary weapon is beyond most casual players.

I know the old comeback "Legendaries aren't for everyone. They're to reward the hardcore players". Well I'm calling shenanigans on this. Casual players paid the same money as everyone else and deserve to have legendaries that are within reach.

Let's face it, legendaries aren't legendary anyway. Arenanet needs to change the method of acquisition so that it requires hardcore skill to get one, not hardcore grinding or gold-buying.

In Topic: Update on Loot/Drops Investigation

21 February 2013 - 08:14 PM

View PostLordkrall, on 21 February 2013 - 07:08 PM, said:

No, it means guaranteed blue+ drops from all champions that you do enough damage on.

Blue drops are junk, as many others have said on various posts. Merchant fodder, in other words.

If this is the case, and frankly I will be disbelieving the Internet until the patch hits, then the additional work and time undertaken to beat a champion will make the reward, and effort, worthless.

In Topic: Update on Loot/Drops Investigation

21 February 2013 - 06:46 PM

View PostLordkrall, on 21 February 2013 - 06:37 PM, said:

And more drops is exactly what the fix means.
You are guaranteed a drop if you do enough damage.

I hope it also means better quality. I'm not finding much reason to continue playing at the moment.

In Topic: Update on Loot/Drops Investigation

21 February 2013 - 06:18 PM

View Posttfckmk988, on 21 February 2013 - 05:07 PM, said:

I wasn't talking about quality of loot either...

from what i've read they are going to make it easier to get credit for killing a mob and getting loot

If this is correct, then that isn't the fix we want.

More drops and better quality please.