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Velxerz
Member Since 20 Nov 2012Offline Last Active Apr 14 2013 10:17 AM
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- Member Title Pale Tree Seedling
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In Topic: Best dungeon gear for each class?
05 December 2012 - 10:24 AM
Here is the answer: on my Warrior I have Knight's rings, Berserker's accessories, Berserker's amulet, Knight's helm, chestplate, legguards, Berserkers EVERYTHING ELSE (including jewels in the sockets). I'm 20/20/0/0/30. That works GREAT for me, but if you're unable to dodge almost every single attack you'll be downed most of the time. I really can't stand those posts like "EHY GUYS, DO THE WORK FOR ME AND TELL ME WHAT I HAVE TO DO". People try to explain this isn't the right way and you almost flame them? Rofl, go copy my build and fail, cya.
In Topic: Guild Wars 2: From Excitement to Frustration
22 November 2012 - 10:28 AM
I'll be quick: the problem, in my opinion, is the absolute lack of PvP variety, wich should be the key element of this game like it was 75% of Guild Wars 1. I've played GW1 for 3k+ hours, at least 2.5 spent in GvG, HA, Alliance Battles and in every other PvP ground I could. It NEVER felt the same, 2.5k hours and every single one was unique. When I first bought the game (GW2) I was expecting an evolution of that incredibly successful game I played before, and I had my reasons to do this: Anet stated the philosophy would have stayed the same, the game is called GUILD WARS 2 and not "Random New Game Name By Anet", the trailers and anticipations all made me feel like I was going to experience the most perfect PvP gameplay in the history of MMOs. Well, the point is Guild Wars 2 is not a real sequel of Guild Wars, it's just a different game with a similiar name. This is what's disappointing for me. They are even introducing a gear treadmill, go figure... A lot of the community has changed, they have one interest over all: MONEY MONEY MONEY, and damn, there's nothing wrong about it, but they can't decide between getting money from old school GW1 player or from the millions of ex-WoW players who are trying this new game. They're losing both, if you ask me. PvE will never be a drug like WoW's PvE was, unless they decide to forget completely what they told us all about the game BEFORE we bought it, and PvP will NEVER be as good and various as it was in GW1 (and with "never" I mean "never, unless they delete this game and completely redo it", wich is not going to happen). I think the game has still an unlimited potential, but they MUST decide in wich way they want it to evolve. If this is going to be a gear race like WoW, with daily grindind of the same 3 dungeons and the weekly grinding of the same 2 raids, then ok, I can accept it as long as it's an high quality grinding game, considering it costs nothing compared to WoW. if this is going to be a full PvP game like GW1 was, then you will make me happy, but for God's sake, they have to be coherent.
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