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Member Since 05 Dec 2012
Offline Last Active Feb 19 2013 12:12 PM

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In Topic: bug? - incorrect stats for ascended rings/amulets

18 February 2013 - 05:42 PM

View PostRed Omen, on 18 February 2013 - 07:35 AM, said:

I use Knight for armor and Berserker for weapons, trinkets, and so forth. It's hard to find items that provide decent Precision gain that don't also give me less useful stats like Condition Damage and Healing Power, but that setup should give you more or less what you need. You might also want to swap in some Cavalier or pseudo-Valkyrie pieces if you need more Toughness or Vitality respectively (although it's a shame that the Valk pieces only give Vitality in the jewel slot and are Berserker for the rest).

I'm afraid nothing short of cond/vit/tough will give me what I'm looking for.  I specifically need it to be maximum condition damage, and then a large bonus to vitality and toughness.  Right now, I'm using full carrion, but I'd love to find a set that replaces the power bonus I have with toughness.

Hence, why I was asking about this in the 1st place.  Because if it's intentional (won't be changed), then while the cookie cutter builds get ascended gear, I'll be unable to, without gimping my p/d build.  On that note, there isn't even a Carrion version of ascended rings/amulets. :\