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Saint Scarlet

Member Since 22 Aug 2010
Offline Last Active Jan 04 2014 12:27 PM

#2117243 Live Response Team Overview

Posted Omedon on 13 December 2012 - 08:51 PM

View PostZhahz, on 13 December 2012 - 08:23 PM, said:

  The shut down threads, move posts, move threads, etc rather than allow discussion.

If they didn't constantly shut down anything remotely negative, perhaps posters there would disucss things in a more civil manner.  

Honestly, maybe I'll start hanging out there then, since I've all but given up on guru due to so much negativity over a game that I am absolutely loving, as are my entire guild.

The internet at large are not worthy of GW2's idealistic and highly reasonable and smart approach to development.  The biggest mistake made is that GW2 expected its vocal "fan base" to be civil on the internet.  The more draconian they get on their forums, the closer I'll get to having a new news and discussion home.  

This isn't a "head in the sand" mentality talking, I acknowledge that GW2 has its flaws, but the negativity that gets spewed at this well intended game for sane, reasonable, mature players that are given all the tools to make their own fun but instead expect it all to be mind numbing and unidirectional like other games is appalling.

The sooner the game's community slims down to those appreciative and worthy of what we have in GW2, the better.

It's not for everyone.  Heck, it's not for most of the people that will read this.


#2080857 Forget about Ascended gear, Has Anet been honest about anything?

Posted Hep on 15 November 2012 - 03:12 PM

You watch their various videos and other aspects of their company, and it just REEKS of personal pride for Anet. The idea that they're scheming to sell more copies (edit: or to keep people playing the game) - which is what the statement "lie" infers - is just ridiculous. Lying isn't just being incorrect; it's purposefully misleading. If you feel that was done, then please, be on your merry way.

This isn't a "if you don't like it you can get out" post; I'm not stating you shouldn't be critical of what happens. When you use words like "lie", though, then why would you want to keep doing business with them? Just do yourself a favor and leave, instead of trying to poison the water for us who look at the situation and don't see any malicious intent at all.


#1902623 ArenaNet lied. It's NOT going to be easy to reach the "Power Plateau...

Posted TheGizzy on 08 September 2012 - 03:45 PM

View PostThe Prestige, on 08 September 2012 - 03:31 PM, said:

Fact: You will have to settle for sub-optimal gear and grind for weeks/months to get the best gear and hit the power plateau. Yes, sadly ArenaNet lied to us. It was all pipe-dreams.

Fact:  If you skip massive amounts of content in a rush to reach level 80, you will have to settle for sub-optimal gear...etc. etc. etc.

Fixed that for you.

I'm currently level 41.  I've just now finally started exploring the Kessex Hills, a 15-25 area.  I got to level 41 by exploring the cities and exploring the 5 starter zones.  I don't just mean getting 100% on the maps - but also doing events and talking to NPCs to see what neat little stuff they had to say... and by finding a really cool & rewarding little cave maze thing in Queensdale (in addition to two in LA).  I still have to do the one in Metrica Province and poke around further in the other starter areas to see if I missed any more of those puzzles.

It's a good bet I'll be level 80 by the time I finish with the 15-25 areas.  Even the cheapest, crappiest level 80 armor & weapons is going to put me miles above the content I'm doing... thus making it quite easy to rack up karma & gold & mats so that I can actually buy the best armor & weapons by the time I reach the level 80 content.

You may count that as grind... I call it actually playing the game I paid for.

I don't feel lied to one bit.


#1722674 Do you think the developers of GW2 like us?

Posted Colin Johanson on 13 August 2012 - 03:14 AM

We love you!

But we do feel the need to see other people.


#1843353 Dungeons ridiculous difficulty.

Posted kupp on 29 August 2012 - 08:17 PM

I think they did it right by upping the difficulty on the dungeons, they're not supposed to be your everyday zerg fest like the ones you see walking around Queensdale. You're supposed to be damn good at the game, knowing how to use your bar correctly, positioning, evasion and coordination + synergy with your team. If you've played GW1 none of this is a surprise, hell I was doing DoA with heroes only and it was only doable with top-notch play. I'm glad I see this returning to GW2, most people that didn't get that far or are just used to the holy trinity are gonna have to up their game and deal with it, becausing dumbing down the dungeons aren't the way to go. Players should improve and let go of old/bad habits.


#1874878 Worst Launch Experience I've Ever Had

Posted AsuranCanuck on 04 September 2012 - 12:59 AM

You've been able to play 40-50 hours in a week.. I'd call that a pretty successful launch.

Trading Post has been up 50% of the time for me in the last 3 days. When it is up, it works pretty well. Yeah it sucks that it was down the first 5 or so, but oh well, players found other ways to trade and got by just fine. Be happy that we have a GAME WIDE Trading post, not one locked to specific servers, or to even specific Auction Houses! (Vanilla WoW anyone?)

One quest for you that is stopping progression for your storyline is bugged, that's to be expected. Read their update from today, they're fixing those. Expect to find lots of bugs in the game for the first couple months, that's how they go

Account hacking? Your fault, that can happen anywhere to any game. Don't use the same password/user combination. Internet smarts 101.


#1830515 Botters and Exploiters Caught

Posted sanenomore on 27 August 2012 - 11:22 PM

There is a group of "people" using an event in the Gendarran Fields to farm coin, exp and karma. These people are "botting" an event that spawns every 5 mins and insta-killing the mob that appears. Many people in my guild have been reporting them and watching to be sure they are in fact cheating.

I have taken screenshots and seen that people have been doing it non-stop since the headstart began. I hope to hell we see the ban hammer come out and kill this.

I hope people on other servers (we are on Northern Shiverpeaks) will do likewise. Report these individuals and stop the exploiters before they get out of hand.


#1666561 The race to max level

Posted Teste on 02 August 2012 - 11:50 AM

View PostRaav Fox, on 02 August 2012 - 11:45 AM, said:

1: How long do you think it will take for the worlds first maxed GW2 character?

We will know as soon as we get the first topic saying "I rushed to the end of the game and now I don't have anything to do, help!".


#1645477 "l337" name-fobia

Posted Zhahz on 28 July 2012 - 03:20 AM

View Postel hefe, on 28 July 2012 - 03:14 AM, said:

meh,  let people name their characters whatever they want.  turn off player names in options if it's that big of a deal.

Disagee.  I don't think I, or anyone else, should have to turn off player names just to avoid dealing with idiocy.

The devs and designers spend years making amazing content for us.  I don't think it's asking much for players to have a little respect for the content, and for other players, and to name their characters decently to fit the game and content.

Well, it shouldn't be asking much, but of course, the reality is that there are a lot of brats out there that don't care if they ruin things for other people and/or that are incapable of appreciating or respecting the amazing game environments they get to play in.

I'm not going to get hung up on the stupid names people give their avatars in GW2, but I still think it's sad just how many inconsiderate, rude, disrespectful, or completely offensive players there are out there.

You have a choice when you name your character.


#1612728 Is there really something wrong with GW2?

Posted SpyderArachnid on 19 July 2012 - 01:05 PM

People are used to having the "WoW" mindset when it comes to combat. Lock your target, stand in one place, auto attack with 1-1-1-1 spam over and over, rinse and repeat. Tank holds the aggro while just standing there, healer sits in the back watching health bars go up and down, and dps just avoids fire when needed and spams their rotation.

That is what players have grow accustomed to. Sadly, that is what pretty much every MMO gives you as well and teaches you how it should be.

GW2 doesn't want that. It doesn't want the traditional mindset when it comes to combat. You have to move, dodge, avoid those attacks. You don't stand still spamming one skill. You have to alternate the enemies focus to take pressure off each other. You don't stand there holding aggro while a healer keeps you alive and dps downs your boss. You support each other through alternating your heals and party buffs to work as a team and help each other out. You aren't staring at health bars making sure no one dies.

Basically, you have to think and play smart or you'll die. So players are afraid to attempt it. They are so used to easy mode tank and spank, that when a new challenge arises to make them think, they get frustrated and blame it on the combat mechanics instead of their own inability to adapt to new techniques.

It's not that the combat sucks, it is players with the mindset that are unwilling to advance to something new.


#1605560 My tips and questions on fastest leveling posible on launch

Posted Windmoor on 16 July 2012 - 10:07 PM

So whats the point?
Why do you need to min/max leveling in GW2?
Do you know something nobody else does about the need to be maxed out?
What about the roses?

I'm sorry that you see the need to do this.

You are trying to convince people to forget about actually enjoying the game. When you first started playing games, it was to have fun, but over the years game developers have trained thier consumers to hurry to max to start playing. This would be an aswome post to put in a subscription game. Here in GW2, there is no need to max out as fast as possible. All this does is make you miss 80% of the content/fun.


#1605491 My tips and questions on fastest leveling posible on launch

Posted Teste on 16 July 2012 - 09:49 PM

View Postninoffmaniak, on 16 July 2012 - 09:31 PM, said:

Post more tips if you have some

Sure. My main tip is, don't worry about levelling at all. If what you want is just a level treadmill, there are dozens of MMOs out there better for you than GW2.


#1566726 Alliance - moving from gw1 to gw2

Posted shanaeri rynale on 02 July 2012 - 02:43 PM

This issue is the #1 risk to a sucessful launch atm. Now while we don't know much about guild caps, chat improvement and alliances the time is very rapidly approaching where we need to

I'm not often blunt and to the point , but having to 'earn' more guild spots is possibly the most retarded move ArenaNet has made in GW2.

Why is it moronic and retarded?

Well what in hell are your friends, possibly of many years going to do while the rest of you 'earn' whatever you need to to make space for them?

It doesnt matter what the resource is you need, at launch you'll start from zero so will need to do something while someone else waits while you do

You cant really shove them into an overflow guild, as there is no direct communication between guilds and besides, they'll spend however long it is feeling second rate.

I really, seriously hope it's nothing to do with a cash shop to raise guild caps. That would be a really unforgivable
asshat move as the only way to get all your friends in, on launch day would be for someone to pay REAL money.

Having to earn stuff, just so your friends can be in your guild is NOT fun and IS disasterous for the community. Both of which Arenanet say is their main purpose.

You also cant add this sort of thing post launch, as by that time guilds etc will have already been formed, alliances and friendships splintered and fragmented all over the place. It has to be in place AND published BEFORE launch.

The ONLY option that will avoid this spintering and forced divorcing of alliances is
  • Larger guild cap from day 1, No screwing around with trying to earn stuff - This is for guilds that want to be one large guild
  • Alliances - This is for guilds that want to retain their identity yet be part of a larger family
  • Custom Chat - For groups of friends who want to converse no matter the guild(or otherwise) they are in.
The game is called Guild Wars. Not Twitter wars, or teamspeak wars or 'lets chat outside of game wars'...

This whole topic is quite worrying, as we have seen NOTHING on it and we only have 7 weeks to go.


#1551357 Speculative Release Date: Part 10 RELEASE DATE ANNOUNCED; 28th August 2012

Posted AlyoshaCephas on 26 June 2012 - 11:46 PM

View Posttyj2012, on 26 June 2012 - 11:09 PM, said:

What i dont get esp about gaming company's is fanboys will defend them through everything, there is no other customer service provider  or company that can and does get away with what gaming companys do and  have crowds defend them.

IF Anet came out tomm and said game was delayed till mid Q2 2013 some people would still defend them...

View Posttyj2012, on 26 June 2012 - 11:17 PM, said:

Yep just as its fair for me to take my money elsewhere, I hope they dont launch in 2012 id love to see how many of you would sing the same tune lol

I really don't care to stoke a flame war, and I know you two aren't the only ones saying this so please don't take this as a personal attack, but comments like these are missing the point. I'm not a fanboy that will take anything I'm given, and I won't defend ANet or anyone that I feel has misrepresented what they are giving me. But nothing even remotely close to that is happening here.

In short: there is nothing to defend. ANet told me, you, all of us before purchasing the game that it would be ready in 2012. That was in April if you bought it right away, which means not even 1/3rd of the time they told us it might take has passed. That's completely different than examples of a house or a car or a meal that is delivered within the time frame it was promised (not least of which because those are incredibly simple items to produce compared to a new, massive video game being built from the ground up, requiring substantially more time, people, money, etc.). But to stay with a house example only for the time portion of the argument: if your contractor said the house was going to be ready in 9 months and you got mad that it wasn't ready in 3 then you're at fault, not them. If it takes 10, then it becomes the contractor's fault.

ANet said 9 months. It's been 3. Did you choose to ignore that? Have you changed your mind that it was worth waiting that potential amount of time? Have you decided that paying for it early was the wrong move? You are welcome to embrace any of those or a myriad of other reasons to be upset that the game isn't ready yet, but none of them are ANet's fault. What I'm "defending" isn't ANet, but our responsibility as consumers to make rational, informed decisions, or at the very least to not blame the company providing us with the service when we choose not to.


#1547022 Gold sellers already?

Posted Vorch on 25 June 2012 - 10:25 AM

And may all their characters be banned and hung at gallows in Lion's Arch for all to see...sellers and buyers alike.