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DennisChr

Member Since 24 Aug 2010
Offline Last Active Yesterday, 10:19 PM

Posts I've Made

In Topic: Guild Bounty Statistic

04 April 2013 - 12:24 AM

I still need a lot more sampels, so pleas add all the data you can to this thread. So far (with 23 samples) I can already see that some of them get picked much more than others, but i need many more samples in order to say anything for sure.

View PostUNTYPABLExNAME, on 04 April 2013 - 12:01 AM, said:

You should probably also collect server data.

What do you mean by server data? :)

In Topic: [WHAT IF] Uncapping conditions

09 March 2013 - 04:21 PM

According to Colin the game is not able to handle the ammount of conditions that would be in the game if there wasn't a cap.

The quote is from the article Q&A with Colin Johanson, Part IV
http://www.guildwars...hanson-part-iv/

Quote

Comment and question about how conditions only stack to 25 and if you have more than one condition stacker that it becomes useless and if anything is being done to address it.
Colin: Currently, no. Interesting statistic for you - every condition in the game costs server bandwidth. We have to track how often the condition is running, what the duration of that condition is, and what the stack is at. So the more stacks we allow, the more expensive it gets because we're tracking every additional stack on there. So, we could say that you could have infinite stacks. Number one, that becomes really imbalanced. But number two, it's really expensive for us on a performance basis. That's one of those weird, kind of backend server issues that can help make game design decisions regardless of what you want to do with it.

In Topic: Mesmer highest possible Condition DMG.

04 March 2013 - 09:46 AM

Unless you have a stack of might buff you can't get that high a condition damage. Often i can get to +2000 with some might, but otherwise you can't.

Do you have a link to that post?

In Topic: Mesmer highest possible Condition DMG.

03 March 2013 - 09:59 PM

I've the same stats combination and runes on my necro and I'm at 1535 (without foodbuffs). I still need 1 ring and two assories in assended, when i get thoes last pieces I'll end up at 1643 condition damage, without the foodbuffs (if my calculations are right).

Do you have rabid stats on your weapons? You didn't say if you had that. That's 180 condition damage.

What type of jewels do you have? Do you have all the assended jewels and backpack, that will raise your condition damage a little more. Remeber to get the new assended assorries from the guild missions.

All my condition damage will be maxed out when i get the last few things, there is no other way to get any more. 1643 is the max you can get, not counting any buffs :)

In Topic: Update Notes - January 10th, 2013

10 January 2013 - 10:34 PM

I was just hoping it would be the update to FotM when I saw the update begin :(