Jump to content

  • Curse Sites

Katsumi Kei

Member Since 29 Jan 2013
Offline Last Active Private

Posts I've Made

In Topic: Introducing the New Trading Post

04 September 2014 - 06:32 PM

Thank the six gods for this reworked feature. Trading really needed some love. It was a huge pain to resell stuff. Hopefully the new one would be both faster and  more convenient  to use.

In Topic: Thoughts on the September Feature Pack?

29 August 2014 - 03:40 PM

View PostPhineas Poe, on 28 August 2014 - 09:22 PM, said:

I couldn't disagree more. The only stuff WvW is getting are siege golem mastery and a new trap. How is that substantial or feels "focused" to you?
First of all, commander functionality is strongly desired by WvW-ers, it's a thing for us. Also optimization is a huge thing for the mode, making GPU handle some of the CPU's work will massively boost the frame rate for those with slower processors.
After all it's not a content update, so i am not expecting new maps and stuff.

I said  "not PVE focused" and I did not want imply it's focused at something else.

I was quite happy with the last feature patch, this one does not address all my issues with the game, but i am very happy for some of it's features. That does not make it bad at all.

In Topic: Thoughts on the September Feature Pack?

28 August 2014 - 09:18 PM

Well, i am disappointed that there is no precursor crafting/GvG/Guild halls/ legendaries/more weapon types.

That being said, this may be a fantastic update! Class balance changes are awesome for WvW/sPVP players, WvW improvements with commander tags and new skills are good, but overall game optimization is a HUGE thing! Also making this megaserver improvements will finally make guild missions not being a drag to organize.

Not to mention, that there are more features coming with collecting and trading. If they improve trade post- that would be enough for me.

Sorry, but i do not agree with you. This is clearly not PVE focused patch, but is improving two other aspects of the game.

In Topic: Improvements Galore

27 August 2014 - 08:06 PM

WvW on higher framerate. ^_^ Can't wait.

In Topic: Crafting Backpacks, New Leveling Items, and More!

27 August 2014 - 06:36 PM

[quote name='MCBiohazard' timestamp='1409162479' post='2337243']
I can always use more backpack skins, I hope they look nice

http://imgur.com/a/e4D2e#ZtHnaPX There you go. I am pretty confident they are the same.

To be honest, those changes sound unneeded. Getting more specific to your profession loot? Ugh, for lower levels - fine.
Backpacks - they are, for the most part, ugly.
The  "new leveling items" i don't quite get, but having an option to chose stat combos in some low level gear is not bad.