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Katsumi Kei

Member Since 29 Jan 2013
Online Last Active Today, 10:16 AM

Posts I've Made

In Topic: Permanent Price Drop for Guild Wars 2 & New Gem Store Items

Yesterday, 07:24 PM

Criticize GW2, but in reallity they did alot of content in the past 5 months. People say "should have been there at launch." Sure, but it wasnt. They still did ít all, could have bailed out with the money from 3+ million copies sold.

Anyway, price drop is not a bad thing, let more people play with us.

In Topic: Where Guild Wars 2 has gone wrong

20 May 2013 - 04:22 PM

While armors don't really sound all that important, they are an entertaining aspect of all fantasy MMORPGs, almost all the people care about that so doing some work in that direction would serve the game well.
I was disappointed how badly the ingame armors did not represent the artwork that we were seing before launch. cultural amors are awesome, sure . But the other stuff - not so cool in general.
Especially Charr and Norn races don't really fit most armor themes. :\

CAMERA CLIPPING - OH, MY GOSH! Someone has to do something about that, it's insane sometimes.

In Topic: Test of the Trinity

18 May 2013 - 10:15 AM

There is no point in building a traditional trinity. In guild wars 2 it simply wont work well.

Mosly your party members should be built for either full DPS, or semi DPS with some control/support. There shouldn't be full tank , or healer.

As GuanglaiKangyi said, it's best to have party members from all classess. (also its more fun :P)

In Topic: Compress Condition Damage

16 May 2013 - 06:22 PM

View PostLunacy Polish, on 16 May 2013 - 03:05 PM, said:

I agree overall but that's not completely true, while the condi damage probably does very comparable damage as the direct damage over time, the other issue here is that you can cancel a condition in its entirety on demand in most cases, which prevents most of the damage from ever getting through.  Compression might be a reasonable way to make damaging conditions more enticing to use in builds.

That's not to say the appliers can't reapply far more easily than anyone else can remove them, but usually whoever takes the lead in putting pressure on the other side wins in many situations.  I run a lot of sustainability builds myself but I recognize the need to open strong.
There was a topic about how cond. ranger can overtake dd warrior.
Also as conditions can be removed, DD can be blocked/reflected/dogged.

If compressed, they should have their duration reduced by a great deal, this actually nulates the idea of this damage source. Conditions should allow player to stop engaging and do something else for a breaf moment (revival, healing, avoiding damage) while maintaining consistent damage output. Compressing it brings it closer to direct damage.

IMO this is not the way to approach the issue. :)

In Topic: Best anime or manga

16 May 2013 - 06:03 PM

It's a very hard to point the best anime i have watched.
The manga would be BERSERK . Hands down, the coolest thing i have read.
I wached a lot of good  animes, probably something like:
Great Teacher Onizuka
Code Geass
Tengen Toppa Gurren Lagan (probably wrote it wrong again)
Baccano/Durarara
FMA:Brotherhood
Bakemonogataki/Sayonara Zetsubou Sensei/Dance in the vampire bind

Probably tons more :P