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Katsumi Kei

Member Since 29 Jan 2013
Offline Last Active Yesterday, 10:02 PM

#2203335 I just miss Guild Wars

Posted Lordkrall on Yesterday, 09:33 AM

View PostKumpeltor, on 18 May 2013 - 09:25 AM, said:

I don't agree, what's the point of having 170HP at level 1 and 30K at level 80? HP variation should not be that dramatic!
In GW, between level 1 and 20 the variation was less visible! And it was more realistic.

And yet the actual difference was more or less non-existent.
It takes just as long to kill a lvl 20 in GW1 as it takes to kill a lvl 80 in GW2


#2202373 On Lottery (RNG) Boxes

Posted NuclearDonut on 15 May 2013 - 10:30 PM

Manzinger, is it possible for you to throw this on the official forums? I'm sure it'll get nuked right away, but it's worth a shot to get more attention. This is probably the most professional explanation of why this practice needs to stop. I don't want to see ANet fall, and I also agree with the person that pointed out Kristin Cox. ANet would have never done this cash shop nonsense in GW1, the cash shop items were always up-front and honest. I don't want to see ANet fall any lower, something has to change.


#2202367 On Lottery (RNG) Boxes

Posted FoxBat on 15 May 2013 - 10:07 PM

It needs to be pointed out that "artificial scarcity" isn't a bad thing in video games. The whole economy is artificial, things only have value because of arbitrary scarcity, and progression/grind vanish when they don't. It's also arbitrary to decide that grinding in a limited time frame (like SAB skins) is somehow inherently more evil than something like legendaries which require vastly more grind, but are always available. The goal of both is to simply get you to run the treadmill after all.

View Postdannywolt, on 15 May 2013 - 09:46 PM, said:

I don't think that limited-time RNG boxes are ideal, but I have yet to hear a reasonable alternative plan that maintains scarcity and high appeal for skins. Even in GW1, the desired items were prohibitively expensive for the average player. Would pricing skins at 2400 gems ($30 or 75g) be acceptable or would this discussion simply be how A-Net was ripping-off everyone with the gem store? I don't see a perfect solution, so which necessary evil do we choose? That's a matter of personal preference.

In Halloween the rare skins were tradeable. So you'd have a population gambling on boxes hoping to get something valuable (even if just to sell), and a population that would drop huge sums of gold on a item if it was guaranteed. This is something like how collectible card games work. This model I'd be OK with, since you have a choice on how to acquire some stupidly rare items, and gamblers would have an idea on their odds and return on investment from market prices. Unfortunately the fused weapons model is what we are currently working with, which makes the rare skins obtainable only by gambling.


#2199378 New Gem Store Items

Posted MazingerZ on 07 May 2013 - 04:16 PM

View PostLordkrall, on 07 May 2013 - 04:03 PM, said:

How surprising.

People are whining about stuff that will help the game survive while still not effecting them in any way at all.

I would love to see how people would make the game survive without gem-store purchases.

Argumentum ad lapidem


#2181357 One sentence that defines GW2

Posted Al Shamari on 20 March 2013 - 12:40 AM

The only thing dynamic is the ever changing mask worn by the game itself.


#2181326 One sentence that defines GW2

Posted El Duderino on 19 March 2013 - 11:38 PM

Jack of all trades, master of none.


#2174886 I like GW2!

Posted Sword Hammer Axe on 05 March 2013 - 10:08 AM

I like to log onto my favorite toon
To set it up right with skill trait and boon
I like to make it amazingly strong
With many a weapon, what could go wrong?

I like to see the world as it is
From great wide open to puzzle and quiz
I like it when I can just lean back in awe
At sceneries only an artist could draw

I like to fight with many a foe
With dodging and jumping and critical blow
I like to see many a player united
To fight off the horrible monsters we've sighted

I like to customize weapon and armor
To figure out if I'm a brawler or charmer
I like how applying each dye is a bliss
Red, blue and green, wait how much is abyss!?

But generally I just like to have fun
This game has intrigued me since I first begun
Though I'm a veteran of this series of lore
I still find myself screaming "I want even more!"