Even in spite of my current issues with Guild Wars 2 and Arena Net I really wish people would just get off this kick. Its been nearly two years now, heck longer if you got in during the pre-purchase betas like I did, and Arena Net hasn't done anything even remotely pay-to-win and hasn't charged one cent for any form of content outside of some stupid looking weapon skins and ugly armor. I know you're just waiting and praying for the day Arena Net crosses that line so you can declare "I told you so" and feel smug for a minute or two, but in all honesty it doesn't look like it is going to happen. Just get over it already.
I chose fx-6300 because it's dirt cheap and I think it's relatively good.
I should have mentioned this before, but ....
If you are wanting to build a good gaming rig, for any game, the key components are the GPU and CPU. In addition, you'll need a powerful enough power supply (500watts in this case) and enough RAM (4Gigs is enough, but 8Gigs is better).
Most of the rest is secondary.
So, I'd start with an Intel i5 (any i5-3xxx or 4xxx and appropriate motherboard) and an R9 270 (or maybe R7 265 or nVidia equiv) for gaming at 1920x1080. (Or, if you want to stick with AMD, an FX-8350)
Then add a good 500watt power supply and 8Gigs of DDR3-1600 RAM.
Then assess how much is left in your budget and go from there. You may need to re-use your old case, and/or get a smaller (500Gig) hard drive. You may also need to drop the CPU cooler and/or forego the SSD entirely - they can be added later as budget permits.
Particularly in the case of the SSD - an SSD is nice to have but it won't make your games play any better (but levels may load faster). It makes more sense to use that money on the CPU and GPU if the budget is limited.
Second, GW2 is not dead. The starting zones receive little traffic because there is little to no reward associated with playing low-level content. Therefore its not in the best interests of other players to inhabit those zones.
Third, the personal story is designed to be soloable. However, it is not intended to allow you to level exclusively from the personal story. You will need to do dynamic events in the open world and other such events to gain levels to keep pace with your storyline. One of the best ways to level (assuming you don't have other level 80s and few resources) is to go for zone completion. Discovering all of the points of interest (poi's), vistas, and completing all of the "hearts" along with any dynamic events along the way will net you a good amount of experience.
So you think we shouldn't get as many transmute stones from map completion, but make each piece of gear "unlockable" to change at will? I think that would destroy the market. Think about it - weapon skins are a huge part of this game. If I could change the look of my weapons freely with no cost, why would I bother getting map completion at all? Or play any other features of this game?
Brawler's Recovery has to be some early April Fools joke or something. Blind can be dispelled by simply attacking and hitting your target so what in the world is the point of this trait? It's even more hilarious that you have to invest 6 points into Discipline to get it. It's something that isn't even worth being an Adept Minor Trait or even an Adept Major Trait.
Crit damage changes and the change to many rune traits proc procedure from "on critical" to "on hit" will make assasin (precission) even less desired. I don't know, there might be some situations where assasin will stay better but the difference will be so marginal that people can simply assume zerker is "best always" remaining at optimal point or so close to optimal that doesn't matter.
gw2guruaccount, on 10 February 2014 - 02:45 PM, said:
Any game with combat that works in real-time with open-field mechanics is considered "action-based".
I don't disagree that it's not exactly the best implementation though.
Exactly. Sounds like you are making a semantic argument duderino, rather than substantive. What, exactly, are you arguing for? Making glassy builds die more? Die less? Tanky builds tankier? Less tanky? What is the point you are working towards? If the point is just that you want people to use different terminology because its a pet peeve of yours...