Jason Seven, on 19 December 2012 - 07:48 PM, said:
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Vesta
Member Since 20 Aug 2009Offline Last Active Feb 03 2013 04:30 PM
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- Active Posts 77
- Profile Views 827
- Member Title Asuran Acolyte
- Age 23 years old
- Birthday January 9, 1990
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Dius
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Gandara
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#2123483 With an eye toward the end game, are toughness, vitality and healing the most...
Posted
RaoulDukeHST
on 19 December 2012 - 09:01 PM
#2123219 A call for civility
Posted
Noosfer
on 19 December 2012 - 05:08 PM
You cannot blame any player for killing you in a battlefield. Simply being there can affect the overall WvW if there are queues.
#2080747 Forget about Ascended gear, Has Anet been honest about anything?
Posted
Zedabi
on 15 November 2012 - 02:02 PM
2. Things are subject to change. They told us this before launch, so I'd consider that fairly acceptable.
3. I think people think of the roles (support, control and damage) too rigidly. Say someone's gone down, and you knock the mobs away from them. Have you just Controlled the mobs, Supported the Downed player, or both? Hardly gospal, but that's my view on it.
4. This is more down to player attitude IMO. A game can only help so far with these issues, ande then it's down to the players to build the community. If you got a group of players that only look out for themselves, no amount of tools will help. Which, to be honest, is quite sad.
5. Not entirely sure what you were expecting, but since the overarching threat in the game is Zhaitan, logic dictates that all stories would end up there as well. However, I haven't played any alts yet, so I can't comment on this one, really.
6. If you do every path once a day, you'll get an entire set of armour and two weapon sets on 13 days. It was different before, sure, but they changed it. I'd hardly consider this a 'grind'.
7. It's only a treadmill if the stats keep going up, and we also don't know how easy these pieces will be to get.
8. Agree on this one, if all you're looking at is progress in aquiring Gold / Karma. I also agree that scaling needs to be harsher for lower level zones.
9. I didn't have this problem. I made myself and my friend gear and levelled up crafting without too much surplus (what surplus I did have I just used a basic salvage kit on and got some mats back)
#2063700 Your most Random complaint about PvE
Posted
Astalnar
on 05 November 2012 - 10:44 PM
#2063840 New Items on the Trading Post
Posted
Sans
on 05 November 2012 - 11:54 PM
MeltyLotus, on 05 November 2012 - 11:16 PM, said:
If we have to start spending gems to reset our traits I'm sure a lot of people are going to be pissed off. Would not be good for the game imo.
Or maybe it's just a portable trait reset so you dont have to run back to town....
Why always jump to worst case scenario?
#2061132 Shiverpeak's / Miller's / Baruch Bay
Posted
Twisted Kaos
on 04 November 2012 - 03:28 PM
Ogro, on 04 November 2012 - 09:32 AM, said:
I rest my case.
I just stated we lack during EU off peak hours, as the score boards show. No-one cares when you get your beauty sleep mate. Keep this thread clean ty.
#2061293 Gender-Bending - playing as the opposite gender
Posted
Impmon
on 04 November 2012 - 04:57 PM
#2061413 WvW-how much longer domwe have?
Posted
Beastgate
on 04 November 2012 - 06:20 PM
None of this outmanned bullshit. If anything, when a server sees that they're outmanned their morale becomes lower and they just quit, making the server even more outmanned.
Yes this will make it problematic for the hundreds of War Machine and other Asian guilds who won't be able to get in Stormbluff during off-hours, but server transfers are still free.
In fact, they should have implemented this from the beginning. I am almost certain that with this, Henge of Denravi would not have had a unbreakable winning streak. The fact that ArenaNet's official response to night-capping and population imbalance was, "deal with it" just proves they really don't care about WvW.
#2060371 Gem Store Buyers Beware
Posted
Alaroxr
on 04 November 2012 - 12:03 AM
Shockpoint, on 03 November 2012 - 11:56 PM, said:
They're in the right to take that thread down because it's between you and ArenaNet, not you, ArenaNet, and anyone else who is browsing that forum.
#2060209 GW1 held me for 7 years, but GW2 is losing me already. Why?
Posted
shanaeri rynale
on 03 November 2012 - 09:57 PM
1. Fragmented community spilt across servers rather than using a district based system.
2. No GvG or game wide recognition of good PvP players/teams
3 Personal story can be soloed, rather than needing a team
4. You don't see the depth and synergy of gameplay until much later in the game
5. Guild features such as alliances missing
6. Community relations feels distant from the player base
Basically, Arenanet forgot to add a heart to the game so all we have left is game mechanics.
#2057310 You can log out anytime, including during combat. It restores you fully and r...
Posted
Naoroji
on 02 November 2012 - 06:28 AM
#2058443 What will make Turrets more friendly, smart and fun?
Posted
Nalano
on 02 November 2012 - 06:49 PM
#2057779 If you thought the clock tower was hard...
Posted
bdatty
on 02 November 2012 - 12:53 PM
#2057295 If you thought the clock tower was hard...
Posted
Ephex
on 02 November 2012 - 06:12 AM
#2057370 Something will likely get permanently destroyed.
Posted
Gerroh
on 02 November 2012 - 07:26 AM
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