Is it reasonable for any kind of DPS spec to be able survive most encounters if the player know what they are doing?
I mean most pure damage builds out there right now have some degree of survivability, like thieves stealth(toughy subject) and evades, guardians block & regen abilities, even a warriors can have high damage with it's health and armour,
How do people actually feel about this? Should these builds have what it have, and when use well be able to say alive for as long as they play better than others?
Or should these build be nothing but single minded, only useful for doing it's damage, and if it fails then your pretty much dead?
From what I've been reading lately on these forum, a lot of people expect the latter.
metalsazzMember Since 27 Aug 2010
Offline Last Active Dec 29 2012 08:35 PM