Support, control and positioning play a vital role. It's not just pull then DPS. But then again, explaining this to forumites is like talking to a brick wall.
But like I said, they'll try to "fix" combat and we'll end up with the most idiotic combat system ever before the game dies.
If traditional MMO combat is tank & spank then GW2 combat is spank. I don't care if you insult me just because I responded to a post that contained this simplified description in a simplified way. But you can't seriously tell everyone that support, control and positioning is important in GW2 while in other MMOs it isn't. And that's just what I was talking about: a simple comparison of descriptors.