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JunJun

Member Since 07 Sep 2010
Offline Last Active Nov 18 2012 11:08 PM

#2086216 Worth coming back, or is the game still bad?

Posted Darkobra on 18 November 2012 - 07:17 PM

There is nothing I could tell you that would change your mindset. You could have 200 people trying to persuade you to come back, one person tell you it's not worth it and you'll believe that one person. If you're truly open-minded, try the Fractals and see what you think for yourself.


#2086200 Worth coming back, or is the game still bad?

Posted Nabuko Darayon on 18 November 2012 - 07:08 PM

I feel this topic pointless... You ain't paying any money to play it. Log in, try it, if you're bored - leave. Simple as that. 0.o or do you need society's approval to click on the Login button.
Some cheers maybe?
...like I said, pointless topic.


#2086150 Worth coming back, or is the game still bad?

Posted KryTiKaL on 18 November 2012 - 06:31 PM

The game was never bad, it is just a matter of preference. If you're used to the WoW method of a gear treadmill then this is likely not for you since a lot of the drive behind getting gear is for cosmetic purposes. There is however exploration to do, dungeons to complete, achievements to fill out, WvW or sPvP, or RP if you're into it.

Its a social game so if you're playing -alone- then you're doing it wrong xD


#2080843 Forget about Ascended gear, Has Anet been honest about anything?

Posted CalmLittleBuddy on 15 November 2012 - 03:06 PM

View Postbcbully1, on 15 November 2012 - 01:24 PM, said:

I'm actually gonna pick it up again when WvW gets some progression. This isn't about hate this about holding a company we are paying for a service accountable.

Holding ... them... accountable....

Look, my friend, they made a great game. Not everything the wanted to do came off as a flying success.

I just don't get the whole judge and jury aspect of posts like this. They din't do anything beside make a game. You're the one who had unrealistic expectations.

They did pretty damn well compared to what I was expecting.


#2080767 Forget about Ascended gear, Has Anet been honest about anything?

Posted Lythuun on 15 November 2012 - 02:15 PM

Quote

*2. Dyes are character bound, not account bound.*
In short: a lot more grinding is required (or cash shop purchases) to get all the dyes you want on all characters.



Eric Flannum

And what we do is, as you find sets of dye, you unlock them for your account. So as you unlock dyes for your account, your characters just have them available for them.


Kristen Perry
Once you unlock the color, it will be available across your entire account, not just the individual character.


I stopped reading here.

This was stated well before release that it was decided to change Dyes from account bound to character bound. In no way did ArenaNet promise account bound dyes and then surprised everyone with a punch to the face at launch. Fair warning was given.

If you seem to hate the game enough to pick on such a small thing, maybe you should look elsewhere, because you seem far too narrowminded to enjoy it here. Problems happen, things change, get over it.

If you actually want any backed up QQ behind this entire post, perhaps you should post the dates these quotes are from so people can spot the difference between a "Broken promise" and a change while the game was still in alpha stages.


#2080755 Forget about Ascended gear, Has Anet been honest about anything?

Posted xValkyrie85 on 15 November 2012 - 02:08 PM

Have you considered they changed their mind for a good reason? Or because they are trying to close loopholes that other people exploit?

I'll use dyes as an example. Yes, I kinda wish they were account bound as well. But you know, dyes are already only a few copper to a handful of silver on the AH. Only a random few (like abyss, black, midnight ice, etc) are 5+ gold. If you unlocked a color for your entire account, it would devalue all dyes, and every color would only be a couple copper. You can't vendor them. You can combine them in the mystic forge. But if it was account bound, it would make most dyes totally useless and worthless. With them being character bound, it gives some of the colors a value still.

So I don't mind it so much.

The rest I figure someone is working on, or closing exploits, or they changed their mind on.

It's not fangirl-speak, it's just reality, and thinking from an in game economic and out of game security/business position. (By the way, did you notice things getting more expensive on the AH? There was a HUGE botting ban wave, it's the only explanation. Go anet!)


#2080760 Forget about Ascended gear, Has Anet been honest about anything?

Posted Illein on 15 November 2012 - 02:11 PM

God, can I petition to have you flogged and banned from this forum too? What a drivel.


#2080747 Forget about Ascended gear, Has Anet been honest about anything?

Posted Zedabi on 15 November 2012 - 02:02 PM

1. Some things like Security I agree with. However, with others (like Guesting), if there's some sort of problem that isn't easily solved, then you can't hold off launch indefinatly until you've fixed it (since ANet get their funding from NCSoft, they probably had some pressure applied to launch ASAP and fix everything after). More than anything, I think they need more transparency if they're having issues with a particular thing. Sure, some people will bitch, but a lot of people would also appreciate the updates of info.

2. Things are subject to change. They told us this before launch, so I'd consider that fairly acceptable.

3. I think people think of the roles (support, control and damage) too rigidly. Say someone's gone down, and you knock the mobs away from them. Have you just Controlled the mobs, Supported the Downed player, or both? Hardly gospal, but that's my view on it.

4. This is more down to player attitude IMO. A game can only help so far with these issues, ande then it's down to the players to build the community. If you got a group of players that only look out for themselves, no amount of tools will help. Which, to be honest, is quite sad.

5. Not entirely sure what you were expecting, but since the overarching threat in the game is Zhaitan, logic dictates that all stories would end up there as well. However, I haven't played any alts yet, so I can't comment on this one, really.

6. If you do every path once a day, you'll get an entire set of armour and two weapon sets on 13 days. It was different before, sure, but they changed it. I'd hardly consider this a 'grind'.

7. It's only a treadmill if the stats keep going up, and we also don't know how easy these pieces will be to get.

8. Agree on this one, if all you're looking at is progress in aquiring Gold / Karma. I also agree that scaling needs to be harsher for lower level zones.

9. I didn't have this problem. I made myself and my friend gear and levelled up crafting without too much surplus (what surplus I did have I just used a basic salvage kit on and got some mats back)


#2080734 Forget about Ascended gear, Has Anet been honest about anything?

Posted lagrangeify on 15 November 2012 - 01:52 PM

View PostDokem, on 15 November 2012 - 01:42 PM, said:

I only care that I have fun playing this game. The rest is drama.
This.

I get that people want things to be how they were promised, but in the end there are simply far more important things to worry about, like the world appearing to be going to hell right now. At some point one just has to either accept this is the game they want to play, or decide that it isn't and find something that better resembles their expectation (good luck with that.)

Having said that, there's totally nothing wrong with expecting things, or wanting things to be different. It's whether you convey it in a shrill  chicken-licken tone- that constitutes drama and I find it completely tiresome.

edit: and for the sake of clarity in case anyone's under some kind of delusion that ANet are some kind of theocratic dictatorship setting out to crush your dreams.... you do not pay a sub for this game. If you've gotten 200hrs of play out of it before abandoning it in a fit of pique, then that still constitutes better value for money than the vast majority of games that are released across the formats. Worth thinking about that.


#2080733 Forget about Ascended gear, Has Anet been honest about anything?

Posted Vexies on 15 November 2012 - 01:51 PM

Yep your right! there a evil corporation out to destroy gaming and lie to us all the time!! :rolleyes:

Seriously if people dont get that NO game will hit all its bullet points right out of the gate then I dont know what to tell ya.  You get a product as done as done can be then you ship.  MMO's are a living breathing product.  They are NEVER done .. ever.

But sure you can QQ and feel all butt hurt because the church of ANet blasphemed against the holy text or what ever.  OR...
you can realize its just a game and a damn good one and companies do the best they can for spoiled unrealistic gamers.

Or.. maybe just play something else


#2080731 Forget about Ascended gear, Has Anet been honest about anything?

Posted shanaeri rynale on 15 November 2012 - 01:50 PM

They were honest about one of the most important things, No monthly fees. :)


#2076449 Player Housing - we need it and we need it soon

Posted Parthis on 13 November 2012 - 01:01 PM

We don't need it. You want it, which is fine, but don't pretend this is a crucial, do or die feature demanded and needed by all.

I'll be happy if you get it, personally i'd prefer to see the development time spent on something more worthwhile.


#2076428 Player Housing - we need it and we need it soon

Posted Sacred Gee on 13 November 2012 - 12:51 PM

GW2 definitely doesn't need player housing...  -.-

They've already had enough "Why Anet, why?!?" stuff added already.


#2076411 Player Housing - we need it and we need it soon

Posted Mournblade on 13 November 2012 - 12:44 PM

I don't even visit my home instance that exists now... and from a lore perspective, can you imagine 2 million little villages scattered all over Tyria? lol

I signed on to be an adventurer and see new lands, not build a fancy home to sit in. I respect your opinion, but I disagree with it.


#2076098 Player Housing - we need it and we need it soon

Posted Cereal on 13 November 2012 - 09:41 AM

Every player, the mayor of a small village most likely instanced? Helping NCPs to complete quests and build structures? Sounds like someone needs to play Dark Cloud.

I'll agree that the game really doesn't need this.