Because ramping up both the difficulty and challenge is a quick way to bring your game into 'unfair' and possibly 'unplayable' territory.
Also you're going into PvP now? Since when has PvP ever coddled players? LoL, DotA, WoT, Planetside, StarCraft, Battlefield, CoD, EVE. All of these games prove that modern gamers are not weak by your metric because the very nature of these games means accepting failure after failure while you try to 'git gud'. Using PvP as an example is bad because PvP means constantly pitting your skills against other live humans which results in natural challenge. It also means sticking with it and learning if you want to get anywhere.
LeyanaMember Since 09 Sep 2010
Offline Last Active Mar 06 2014 09:17 PM