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MisterB

Member Since 19 Aug 2009
Online Last Active Today, 05:45 PM

#2204590 Dare to Criticize Guild Wars 2

Posted MazingerZ on 21 May 2013 - 04:18 PM

I feel the need to attach a summation of points from the reddit thread:

http://www.reddit.co...ure_discussion/

Quote

I don't think you got his points at all...
  • He feels cheated because he recently found out that purchases from the gem store don't directly support arenanet. The revenue goes to ncsoft which in turn leads to his next argument.
  • With the money in ncsoft's pocket, it hinders the growth of guild wars 2. He further establishes this point by saying how it is up to ncsoft to authorize an expansion for guild wars 2, unlike if the revenue was direcrly injected into arenanet's salary pool.
  • As ncsoft keeps all profits, money made from guild wars 2 is in danger of being used to fund other games in ncsoft's agenda. He states that it just so happened that arenanet was given the support (cash) to fund an expansion, but he dislikes that that might not be the case all the time. That it is very possible that ncsoft could just take all the money from gem store revenue and decide to fund other projects and neglect guild wars 2 (which he feels is going on now, the neglecting part).
  • Lastly, he feels that all of the above is halting the game, delaying content and forcing arenanet to come up with lame, tame (if arenanet had the funding they could come up with great content, according to him) and small content. He feels that this will hinder guild wars 2's success and is rather pissed about it.
I agree with him and feel cheated myself.
Also, i wrote all of this from my phone; sorry for any mistakes. I will edit this when i get home.

Currently, it's the top post and I'm actually rather surprised to see two piece of content that take shots at the game atop the reddit about the game.


#2204477 Dare to Criticize Guild Wars 2

Posted Captain Bulldozer on 21 May 2013 - 12:29 PM

I stopped watching at the 2:30 minute mark, because it was clear to me that the person in the video had no real idea what he's talking about.  He's quoting stuff about the earnings statement that is factually incorrect, has already been debunked by a variety of sources and it taken out of context.  Hint dude:  vitually ALL money GW2 makes goes to NCSoft as Anet is a wholly owned subsidiary.  NCSoft, in turn filters some of that money back down to Anet to produce content and maintain the game.  Sure, we could randomly believe that NCSoft isn't funding GW2 they way they should and that's why we've been getting subpar content and maintenance, but that doesn't mesh well with the fact that NCSoft is still paying for a studio of hundreds of people and even still continuing to hire at Anet. (http://www.arena.net/#careers).


#2204196 Guild Wars 2 API

Posted MazingerZ on 20 May 2013 - 09:31 PM

Abstract Programming Interface

or Application Program Interface

https://en.wikipedia...mming_interface

Basically, you've written software that does something, and you want people to be able to call your code and use it, so you provide a way for them to interface with it.  Largely, on the Internet, it's used for accessing someone else's data (like Twitter has an API that lets you access and manipulate tweets), but in other cases, it can be used if someone's written something that can do some complex calculations.

In that context, it keeps people from spending extra time re-writing things someone else has already done, saving on levels of effort.

With this API, I could, in theory, create a web page for my server that knows about all the events happening, where, and when.  I keep asking ArenaNet for the information and update the web-page automagically so anytime someone visits it, they know instantly what events are happening at that moment.


#2203247 How well do you think the GW2 story compares to the GW1 story?

Posted Captain Bulldozer on 18 May 2013 - 01:28 AM

View PostLordkrall, on 17 May 2013 - 08:04 PM, said:

Actually it wasn't. It only looks that way because of nostalgia.

A very good example of this is WoW.
People are always talking about back in the good old days in Vanilla. But while the game actually was in Vanilla it was more or less a beta and people complained about more or less everything.

For some reason the "good old days" are always better when they are the "good old days" than when they actually happened.

Don't expect to get anyone to listen to or think about your comments when you trivialize the opinion of anyone who happens to disagree with you.  Intelligent people can reasonably disagree on this point, so you claiming that anyone who sees it differently than you do is just "nostalgia" is not only disrespectful, its plain factually incorrect.


#2203456 Consortium is Nexon/NCSoft?

Posted xarallei on 18 May 2013 - 04:51 PM

View PostLordkrall, on 18 May 2013 - 04:32 PM, said:



I am fully aware what the Dragon Festival is, but the fact that they call it Dragon Bash know could imply that they (the people of Tyria) have modernized the festival in order to celebrate the defeat of Zhaitan (or the peope fighting the Elder Dragons as a whole).

Then it's not a Dragon Festival at all. That's not "modernizing" that's a completely different holiday that happens to have a similar name.


#2199008 Colin Johanson on Magic Find and May Updates

Posted Captain Bulldozer on 06 May 2013 - 06:41 PM

I would love to see magic find removed from the game entirely and the loot systems updated to reflect that (by increasing the chances of good drops in a way which is equivalent to everyone having tons of magic find.)  I personally have never felt that magic find made much sense from either a lore perspective or a gameplay one.


#2198275 Why GW2 Feels so Grindy

Posted El Duderino on 04 May 2013 - 03:32 AM

This pretty much sums up why GW2's design feels so grindy, IMO.




#2198487 Colin Johanson on the Living World

Posted El Duderino on 04 May 2013 - 07:02 PM

View Postdavadude, on 04 May 2013 - 06:36 PM, said:

You mentioned it in your post.  Just pointing it out.

So, there was no point in your post?

View PostLordkrall, on 04 May 2013 - 05:53 PM, said:

That unless they stop selling units completely within the next few months they will bypass GW1 very easily?

So you are saying that GW2 will definitely outsell GW1 because it sold a lot of early copies?

View PostMisterB, on 04 May 2013 - 06:52 PM, said:

I don't think that quantity of sales should be used to judge the quality of any product. It can be a factor, but it is a mistake to judge solely based on sales figures. Sometimes the general public buys a lot of crap. Twilight is very successful, after all.

No, I am not saying GW2 is crap or comparable to Twilight.

I think that is a very good point. We really should come up with an acceptable measure of success instead of just saying things are or are not successful.

I would honestly love to find something everyone can agree on.

However, from the conversations I have had with many people who defend ANet, either they say that GW2 sold 4 millions copies depending on one argument or, when faced with the argument of why they changed GW2 so much  they usually say it was to cater to a much larger target audience, which makes me believe that their success should be based on them approaching WoW sales.

Personally, I think sales is one of many indicators. Although, initial sales numbers are pretty bad as they are more a result of marketing hype and successful previous games from the same developer.

Something like length of time the game has a healthy population should also be considered. Of course, then we have to determine what is a healthy population and how to measure it.


#2143581 How would you like ascended armor to be?

Posted Trei on 16 January 2013 - 09:24 AM

I would like ascended armor to be non-existent.


#2193261 Game Exploit Closed

Posted AmyLynn on 19 April 2013 - 12:47 PM

Mike OBrien said:


It was not possible to perform this exploit with an unmodified game client. Those who performed it knew exactly what they were doing.
As a normal player of the game, you shouldn’t have to worry that you might get banned for doing something that you didn’t think was wrong. We know it’s a very serious action to ban an account, and we don’t want to take that action arbitrarily or subjectively. Our goal is to only ban when we’re sure that the account maliciously participated in the exploit, or was used for muling or distributing the proceeds.
In this case we made a mistake and banned some unrelated accounts. It was human error, and we apologize. We unbanned most of them in a batch last night. But, upon reviewing appeals, we can see that we missed some, so we’re going through and unbanning those too.
We review appeals thoroughly. Anyone who believes he or she was unfairly banned only has to write to us to get a clear answer.
~ MO

Hopefully this answered everyone's questions.


#2191942 New Gem Store Items: Flame & Frost Dye Packs and Molten Alliance Mining Pick

Posted Blackwolfe on 15 April 2013 - 07:41 PM

View PostNuclearDonut, on 15 April 2013 - 06:10 PM, said:

Why no Molten Alliance harvesting tools or logging axes? ): ):

That would be interesting, a flaming axe/harvesting tool.

Im just gonna harvest this plant here with my flaming harvesting tool.. *plant burns up* Damnit!
Oh well, what about this tree over here, Im gonna cut it down with my flaming axe! *tree burns up* Damnit!
Ah, now there is a use for my flaming axe.. *shouts* Hey trahearne, come over here for a sec, Im gonna try something!


#2189623 EA Get Named "Worst Company In America" Again

Posted El Duderino on 09 April 2013 - 09:36 PM

View PostGilles VI, on 09 April 2013 - 09:12 PM, said:

Why is that? :o  (I do business with them ssshhhhhh)

They are pretty evil. Reckless disregard for the health of our population. Deep in Washington's pockets. Suing farmers for replanting the seeds from their crops. This is to just name a few things...


#2189028 New Shirts and Vests in the Gem Store

Posted Khalija on 08 April 2013 - 05:26 PM

Geez, maybe I should preface every post like this with how ArenaNet has different teams for different aspects of the game. :\ The people designing town clothes are not the same people responsible for bug fixing and other gameplay issues.


#2185761 The Top 10 Things Guild Wars 2 Needs to Improve

Posted Kaaboose on 30 March 2013 - 11:12 AM

It's taken a lot of work and stress (A harddrive crash caused me to have to start this all over again) but our detailed analysis on why Guild Wars 2 isn't the Number 1 MMO is finally complete.



I realize the length of the video will put some people off so here's a list of each of the 10 points we cover in detail. I'm also open to people commenting on these points without watching the video or only the parts that interst them so please do.

Number 10: Poor Advertising - 1:01
Number 9:  World Vs. World - 2:54
Number 8:  Loot and Magic Find - 5:27
Number 7:  Personal Story - 8:22
Number 6:  Dungeons - 13:48
Number 5:  Guesting and Realms - 17:45
Number 4:  Events - 21:49
Number 3:  No LFG Tool - 26:52
Number 2:  User Friendlyness: - 28:24
Number 1:  Polish and Optimization - 30:47

I'm esspically passonite about point 7 as I belive anet missed some HUGE potential here.


#2186924 The Top 10 Things Guild Wars 2 Needs to Improve

Posted Darkobra on 03 April 2013 - 01:13 AM

View PostLordkrall, on 02 April 2013 - 10:18 PM, said:

I never understood why some people feel like that have the power to decide what a certain company NEEDS to do to their game.
They don't NEED to do any of these things, you WANT them to work on these things.

The fact that the game is quite clearly very much alive (and apparently still selling copies at a rather rapid pace) should actually show the very opposite. The fact that they DON'T need to do these things, since clearly the game sells anyway.

10 points in the entire video. 10 problems well thought out and explained, discussed and presented. You choose to attack the word choice in the title.

Are you genuinely running out of ways to defend the game in a constructive manner?