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Arkham Creed

Member Since 24 Sep 2010
Offline Last Active Yesterday, 04:53 PM

#2322653 The Elder Scrolls: Online

Posted Da-Noob on 09 May 2014 - 08:12 AM

ESO got me back into GW2.  I played GW2 quite a bit and just ended up taking a break for the game considering no sub fee, and I played the beta of ESO and thought "This game seems alright, but all the mechanics that they use that I like are mechanics I've seen in GW2.  Now that I think about it, I miss GW2 and will start it up again."


#2319133 The Elder Scrolls: Online

Posted Juanele on 22 April 2014 - 06:01 AM

I ended up getting the game last week. Not sure if I regret it or not. I certainly plan to play the first month to get my money's worth but I just don't see this as a long term game for me.

A pretty scathing review by Angry Joe here.




#2317384 Where the hell are all my hats?

Posted Occultus on 16 April 2014 - 10:28 PM

You now have to pay one transmutation charge to use the 'free-gifts' you got from events, like the Witches Hat.  So much for them being gifts, eh?


#2316490 Forum game; super power rumble

Posted BuddhaKeks on 14 April 2014 - 10:40 AM

I am an Outbreak Survivalist

"The user has the skills to survive an outbreak be it a zombie apocalypse, a viral pandemic, a quarantine and etc., can find most supplies and tools and keep a cool head as well as their sanity. They often learn to create/construct/improvise various machines/weapons from available resources. Some users specialize in killing those who are affected by said outbreak such as zombies."

It seems I survived an outbreak Spatial Slicers that destroyed civilization as we knew it. However I learned how Slicers move, think, attack and most importantly their weaknesses. I learned how a simple human can bring these superpowered beings down, probably with careful planning, stealth ambushes and booby traps. My whole live is dedicated to kill these creatures, so I'm probably very good at it.


#2316382 Black Lion Tickets

Posted MazingerZ on 13 April 2014 - 03:12 PM

View PostFoxBat, on 12 April 2014 - 06:23 PM, said:

You can already buy/sell the items on the TP. If its "expensive" that's called skins actually having some prestige.

View PostArkham Creed, on 12 April 2014 - 07:17 PM, said:

Those being dungeon skins, temple skins bought with karma, and the crafted ascended skins.

View PostAndemius, on 12 April 2014 - 08:05 PM, said:

Those are perhaps the easiest skins to get. Dungeons are simple even without an optimal team, karma is moreorless useless so you don't need to work for that armor, and ascended can almost be bought straight off the TP - if you have enough asc mats - dragonite ore being the only one I've ever had trouble with.

It's almost as if ArenaNet were trying to place a higher value on things you can get through the RMT rather than things available exclusively through game-play.


#2316343 Black Lion Tickets

Posted Beyond Freedom on 13 April 2014 - 06:31 AM

View PostAndemius, on 13 April 2014 - 05:08 AM, said:

As opposed to armor you don't earn yourself?

How do you buy stuff off the TP if not with gold you earn yourself. (note - earn encompasses "buy" in my eyes, as you have to work to earn money)

Not everyone has to work to earn money. And nobody in games is impressed by stuff you can obtain by simply throwing cash at.

Edit: Actually I think we can go one step further than this. Whatever cash you might have to throw at a game is necessarily disposable income (excluding some edge cases where people actually have a psychological addiction or whatever and are spending the money for food or paying the rent on games instead). Therefore you didn't actually need this cash, so the question of how hard you worked to earn it is irrelevant.

And, what I said before. There are a lot of minors playing games that certainly didn't earn the money they spend. Some people have trust funds or other inheritances and never have to work at all. Some people would like to work harder and earn more but don't have the opportunity to do so by an unfair accident of birth. Games, especially MMOs, are virtual environments where people can go to roleplay that the imbalances and unfairnesses of real life such as this don't exist for a while. Hence the strong opinions about P2W and all that.


#2316324 Black Lion Tickets

Posted Mordakai on 13 April 2014 - 12:34 AM

Glad this is up for discussion.  Let's not assume that ArenaNet will not change: the April 14 update proves they ate willing to change their minds.

We must make it clear that Black Lion Chests in their current form are unacceptable.

Two things I would like to see:

1.  Guaranteed scraps (you still need 10 for a ticket!  I bet Anet would make even more money with more people willing to buy into a guaranteed drop.

2. Rare drops of keys.

Either one or the other would be an improvement.  Both would be awesome.


#2316057 Pay-to-win

Posted Mordakai on 11 April 2014 - 08:32 PM

View PostMazingerZ, on 11 April 2014 - 08:27 PM, said:



But then how will people obtain weapon skins?

Preferred?  Dungeon rewards or champ (or Boss?) drops.

Palatable:  buying direct from gemstore. (Anything is better than gambling with terrible odds).

I called Black Lion Keys "pay2lose" and I'm sticking with it.


#2315998 Pay-to-win

Posted MCBiohazard on 11 April 2014 - 07:05 PM

View PostMazingerZ, on 11 April 2014 - 06:04 PM, said:

And yet, still posting.

And hey, more power to ya.  Check the sig... it's fine to enjoy crap when you can admit it's crap.  I occasionally enjoy the game, but I don't gussy it up.  Acknowledging and then ignoring its faults is one thing.  Refusing to acknowledge is delusion.

This forum's signal to noise ratio has been extremely low lately, you have to admit. There is less real information about Guild Wars 2 being discussed than overblown threads about such and such broad game design decisions and concepts being liberally applied to it with a smear of semantic ranting about every tiny little detail of each person's posts. Much sturm und drang signifying nothing.

Acknowledging faults has been the overwhelming pastime of many posters here to the exclusion of everything else. I think most everybody knows what the faults are and I'm sure everyone has an opinion about what should be done about it. That's fine if it doesn't devolve into tinfoil hat conspiracies about profit motive and nefarious intent. There are people who enjoy the game despite said faults as you've said and you've even admitted to agreeing that doing so is valid. But spitting on them for liking the game by saying what they enjoy is crap only drives the negative atmosphere of this place further into a downward spiral. Show some tact and spare some feelings.


#2315947 Pay-to-win

Posted Gyre on 11 April 2014 - 04:23 PM

View Postraspberry jam, on 11 April 2014 - 03:31 PM, said:

I say pay2win because it's easier to say (and to write) than any alternative.

Ok but, the objective/subjective debate isn't getting anywhere and honestly it's pointless.  If instead this shifts to why Anet is providing a paid shortcut through their content this might actually get somewhere.  If farming was viable you'd have a 3-legged stool here but as is you've got two options as a player:  buy cheap money vs. slog through unrewarding content for the millionth time.  It should be real obvious what most people will pick and which option Anet prefers.  This is not a good thing.

View PostArkham Creed, on 11 April 2014 - 04:08 PM, said:

Because there is a significant difference between the two

Exactly, I think it's the latter and not the former and I also think it's bad for the game.  The closest thing you'll get in GW2 to a Game Over screen and beating the game is the credit roll following the victory over Zhaitan.  The rest of this reads like using the forum as a stress release mechanism for a pointless semantics debate.


#2315938 Pay-to-win

Posted master21 on 11 April 2014 - 03:59 PM

View Postraspberry jam, on 11 April 2014 - 01:44 PM, said:

"Looks" is subjective, but the only difference is that you use internal valuation instead of external. Besides, external valuation is only worth what you internally value it as anyway. For example, if I told you (external valuation) that I am always right, would you (internal valuation) think that I was always right? No, you would not. Doing more damage is just GW2 (external valuation) telling you that you did something you should, which is only worth as much as you (internal valuation) think it is. Everyone does not agree on that subjective judgement.

For example, getting a legendary is also GW2 (external valuation) telling you that you are a great player worthy of a legendary. As seen in this very thread, a lot of people (internal valuation) subjectively don't consider that as important or even as a good thing.

So you just want to say that statistical objective gameplay advantage does not exists because some players out there don't care about gameplay.
And because you think that way you use strange definition of p2w where everything I call win is a win and everything I can buy by money is win.
There is huge difference between buying some cool looking but still useless skin or mini and booster which gives you twice damage and health. Second makes my character overpower, breaks balance and pretty much much destroys other ppl gameplay because they can't win. First is just skin. Zero impact on gameplay and nobody else.

This logic is beyond me really. It's pretty much a definition of p2w to prove that everything is a p2w, problem is that this definition of p2w is far from common sense one.


#2315709 Pay-to-win

Posted MCBiohazard on 10 April 2014 - 09:59 PM

View PostMazingerZ, on 10 April 2014 - 09:24 PM, said:

Because I have a vested interest in the direction the industry is going, as a long-time player of the genre and a fan of the original?  Frankly, the game has potential, but it'll never meet it if you guys give it a pass.

Right, but impotently raging about it in an unofficial forum is not how you would typically go about affecting change in an industry that you are vested in no matter how important you think your opinions are to the handful of nerds (myself included) that you have made your audience. You would be better served by either supporting another game that reflects your desires as a consumer or directly working on something different and more in line with your personal vision if you have the talent, dedication and means to do so.

Or heck, if you really want to make your voice heard for this game, summon up the cajones to approach the Arenanet devs at a game developers conference or their booth at the nearest gaming expo of your choice and say your piece to their face. Then you have the moral high ground when you hear what you don't want to hear straight from the horse's mouth instead of the chopped up quotes and omissions most internet thread warriors like to rally around when arguing for or against anything.


#2315689 Pay-to-win

Posted moriz0 on 10 April 2014 - 09:04 PM

View PostDesild, on 10 April 2014 - 08:37 PM, said:

I don't give a rat's tail if that guy overthere is decked with Ascended Gear at the expense of Gems. It's P2W, big deal. What irkes me to no end is that the Armor Skin that guy also bought could have gone to the Living Story instance they just removed forever not two weeks ago.

i think the issue here is your concept of "winning".

ascended gear doesn't help you win. the benefits they convey are so minuscule that they might not even exist. not to mention, the basic ascended gear can be obtained realistically without any gem involvement. armor skins have no bearing on statistical values at all, and therefore also not help you win.

ingame currency in a game like GW2 can only help you win up until the point where you've already obtained the best gear. beyond that, ingame currency has zero impact on your ability to win. fortunately for us, the amount of gold necessary is very low. as i've mentioned, my guild has multiple fully decked out characters, all within 3 weeks since we started from level 1.

imho, it's more accurate to say that GW2 has a "P2SA" system: pay to show appreciation. you enjoy this fantastic game, and want to further support the developers? buy some gems and get a cool looking reward. if you don't want to pay, then show your appreciation by playing the game a lot, convert gold to gems, and get the same reward. this is no different than all the kickstarter campaigns that rewards big investors; except in this case, GW2 already exists and is a proven successful product.


#2315674 Pay-to-win

Posted moriz0 on 10 April 2014 - 08:35 PM

sure, i'll bite.

Do I believe Guild Wars 2, at it's current state, is a P2W game? no

How P2W is Guild Wars 2? not at all

Is P2W inheritely bad on itself? depends on how it's done, and depends on your definition of "pay 2 win". pay to win is generally defined as providing a player with ingame statistical advantages in exchange for currency. currently, NOTHING in the GW2 gem store offers anything that will make your character stronger. fancier yes, stronger no.

What makes it bad then? it's perfect the way it is

What should be done to fix this? nothing. it's perfect the way it is

about three weeks ago, i returned to GW2 after a long hiatus (i started at launch). i brought a few friends along from my BF4 platoon, and within these three weeks, most of us already have at least one fully decked out level 80, complete with all the skills, full exotic gear, everything. we didn't spend a single cent past buying the game licenses.

and this isn't to say that we won't ever buy gems. we very well might, if there's something pretty enough. i think people here have lost sight of the fact that GW2 is entertainment, and entertainment has costs. compared to other forms of entertainment, GW2 is hilariously cheap in relation to how fun it is. hell, we might just end up buying gems, just to show our appreciation to Anet for making a fantastic game. GW2 is gorgeous and has amazing mechanics, and the developers that made this should be amply compensated.

TL;DR: some of you have serious entitlement issues.


#2315695 Pay-to-win

Posted MCBiohazard on 10 April 2014 - 09:12 PM

View PostMazingerZ, on 10 April 2014 - 08:59 PM, said:

If they ever found a way to exploit the Explorer or the Socializer or whatever, I'd be on ArenaNet just as hard.  It honestly has nothing to do with me, since I play the game maybe twice a month these days, if only to remind myself why its so bad and keep my context up to date.

I am rather forced to ask why you even bother to sit in a forum to rant about a game you hate and play even that once or twice a month even though you hate it. Just saying.