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Arkham Creed

Member Since 24 Sep 2010
Offline Last Active Today, 05:33 AM

#2358878 Possible reveal leak - Spoilers

Posted Alexei Hart on Yesterday, 02:54 AM

View PostSatenia, on 29 August 2015 - 09:27 PM, said:

[*]Too little information available for this, but I really hope these raids won't turn into gimmick-encounters. While one can argue against trivializing content through high bursts (like what currently happens in dungeons), coordinating 10 players to glide, jump, etc. at a precise moment over the whole encounter doesn't really sound that much fun either.
How about a little bit of everything? There's plenty of space in Tyria for all manner of raids to reach a diverse pool of interests, while making things difficult enough to warrant endgame rewards.

That said, they will also need to be accessible to non-guild PUGs, as there's no shortage of small or diminished guilds in the game. If elements of the precursor hunts are going to be integrated into the raids, which is what I'm getting from their legendary rewards line, then everyone needs a shot.

And difficult content is all well and good, but we can't fall back into the hellhole of gear-pinging that was ever-present for Urgoz/Kanaxai, etc. in GW. Elitism and disgracing have no place in this game, and reinforcing the metagame makes it more fun for no one.


#2358851 Heart of Thorns releases 23 October, 2015

Posted typographie on 28 August 2015 - 11:36 PM

View PostSatenia, on 28 August 2015 - 07:02 PM, said:

Personally, I expected December at the very earliest.

For what it's worth, they did announce some time ago that it would definitely release this year. https://twitter.com/...069828054192128

I was thinking late November to duck in ahead of Christmas.


#2358582 What is there to do in GW2 at the moment?

Posted Satenia on 17 August 2015 - 01:49 PM

In regards to content, it's pretty much what you mentioned. There haven't really been any additions as of lately.

However, this might be a good opportunity to check out the specialization changes, finish some achievements (LS) and take a look at the new LA (they added a dragonite-ore-eating reward, which is definitely worth checking out).


#2358576 DDO player switching to gw2 - advice?

Posted Thornsworn on 17 August 2015 - 09:13 AM

Ah thats great news i think. I unlocked offhand last night so maybe i can go get a bow at the weaponsmith straight away. Ill have a go tonight when im back online.

Thanks for all your help so far. Especially Golem Rider, hugely detailed posts, thanks!

Im off to research guilds now. Time to start looking for someone whos recruiting :)


#2358339 First Beta Weekend event begins August 7th

Posted Neo Nugget on 07 August 2015 - 09:55 PM

Just a reminder that this is today in case anybody was interested in checking this out.


#2327162 When will GW2 get real PvP?

Posted Lordkrall on 09 June 2014 - 05:32 PM

View Postdeluxe, on 09 June 2014 - 01:28 PM, said:

So GW2 is completely dead eh? You can see it in these forums, remember how active Guildwarsguru still was 7 years after release of GuildWars?

Rather unfair comparison.

1: GW1 didn't have an official forum.
2: Reddit wasn't big back then.
3: GW2guru is more or less flooded with people disliking the game, so those of us that likes it have moved to other places instead.


#2357819 Elite Specializations

Posted davadude on 20 July 2015 - 08:02 PM

Warhorn on Ele?  I hope they have some pretty stormcaller level skills...


#2352307 Revenant: Legend Dream Teams

Posted NerfHerder on 01 March 2015 - 06:55 PM

Legendary Soul Reaper Stance- Invoke Dhuum, gain access to a scythe with an emphasis on the GW1 Dervish.


#2357678 Revenant beta reactions and feedback

Posted Miragee on 14 July 2015 - 12:01 PM

Has anyone posted this on the official forums yet? I haven't played it and cannot confirm if what you wrote is correct. But from your usual posts I have faith that you have the right ideas and since I'm not active on the official forums anyways I might as well post this article over there.


#2357621 Revenant beta reactions and feedback

Posted Satenia on 12 July 2015 - 11:17 AM

View PostArkham Creed, on 11 July 2015 - 12:48 AM, said:

The Big One: I feel the biggest issues with the revenant right now, from a pure design issue, is the lack of player personalization among its builds. There is simply a lack of options, and a lack of meaningful choices to be made. While every other class offers numerous ways to build for and play each possible role the revenant does not; with skills, legends, traits, and weapons so closely tied to their themes it means there is little room for player input.

This is pretty much my main issue with the class at this point as well. Even though the existing classes have been somewhat trivialized with the recent specialization rework, it is taken to the extreme with the Revenant: One weapon and two legends with corresponding traits on top leave no room for build-diversity. Even worse, with the traits tied this close to the legends, it means that one selected spec is pretty much "inactive".

At this point, I see two possible outcomes for the class: Outcome 1 is that the (still unknown) power spec boosts their DPS significantly to the point where it is top-tier and therefore taken for the meta group compositions. Outcome 2 is that it doesn't achieve that and the class remains useless. In either case, players will be locked into builds with no flexibility which make even a GS-camping 100b warrior feel diverse.

Personally, I would love to see 6 utilities per legend to choose from. That way, you can at least somewhat modify a build. Additionally, the specs should be less legend-focused to the degree that they are always offering benefits. The legends as such should also more directly affect the weapon-skills so you don't feel stuck with a single weapon that much all the time.


#2357594 Revenant beta reactions and feedback

Posted Phenn on 11 July 2015 - 04:34 PM

Good write-up. I'll add a few thoughts.

1. On the topic of trait lines, I felt that they were largely underwhelming. Where for the majority of classes the traits actually MAKE the profession work in its given playstyle, I felt like the traits for the Revenant we gratuitous. They didn't change the way the class handled, how it played, or what weapons one chose to run with. I couldn't tell a difference between running WITH traits selected and without them entirely.

2. The Revenant has no damage. Like, seriously NO damage. The only combination I found that put out decent DPS was to camp Dwarf stance, keep the hammers spinnin', and spam Staff AAs. Stacking micro-dps sources seemed to alleviate the problem marginally, but it's still kinda sad. Hoping that the other stances have better DPS options.

3. As above, the Hammer seemed underwhelming as well. Some really neat skills visually, but it seemed like it was only useful if something else held aggro, and it didn't jive with any stance except Centaur.

4. There is no point number four.

5. Demon stance is just terrible. There's potential to be OP in PvP settings (particularly zone control), but in PvE it offers nothing. Lacking any way to rid yourself of the self-inflicted ConDs means gimping the mobile playstyle that the stance seems to want to imply. UNLESS it's supposed to be immobile. I dunno. Really disappointed in this one.

6. Mace is a waste. The AA animation is quite fast, which is nice to see on the mace, but lacks noticeable damage. Torment is a useless ConD in PvE, and the mace lacks the ability to quickly stack other ConD. A second or two of burn is nice, but...yeah. Needs serious work.

7. LOVE the Axe off-hand. Just wish there was a better main-hand to pair with it.

8. Staff is...weird. Very defensive and support-oriented, yet somehow manages to put out better DPS than any of the other choices. The sustain on it is very handy, and the synergy with the Salvation line is helpful, too. Problem is the Salvation line is heavily geared toward Centaur stance, which, as above, is kinda weak.

9. The whole class feels like it was designed from a visual-effects starting point, and then ANet had to sit down and figure out what made the cool skill animation actually useful.

"Here's an idea! Let make a utility skill that drops bricks down on enemies and makes a road!"
"Great idea! But what's the skill actually gonna do?"
"I dunno. Grant stability?"
"Sure. Sounds good to me."

"I was hoping that it'd be yellow bricks..."

10. There's no real reason to stance-swap. First, if you do, you lose all of the benefits from the previous stance, the traits associated with the previous stance stop helping, and the stances don't synergize with each other. Build up conditions on yourself with Demon stance, swap to Dwarf to cleanse them, but lose the damage bonus for being loaded with ConD...

Healing allies with Ventari's tablet, but need stability, swap to Dwarf stance and lose the tablet. I dunno. I got better results camping stances rather than swapping. Maybe I'm playing it wrong.


#2357435 Theory crafting the Reaper

Posted Phenn on 06 July 2015 - 06:56 PM

^^^ If everything you said makes it into live, then GW2 will truly be a good game again.

I'm not getting my hopes up, though. Waaaaaaay too many disappointments over the last three years.

But yes, if ANet manages to put the "I" back into AI, then control builds will definitely have a role to play. Just so long as they get rid of that stupid Defiant mechanic.


#2357375 Mysteriously occupied diskspace

Posted typographie on 04 July 2015 - 04:03 PM

View PostMizu, on 03 July 2015 - 09:33 PM, said:

I run win 7? how can It be so large? the DVD holds about 4GB? Does it just "reserve" the space without using it?

The Windows disk contains the files in a compressed format. One of the first things the Windows installation process does is copy the files to your disk and expand them. Then you're [hopefully] downloading updates for it, in particular Service Pack 1. My Windows directory at this time is 33.5 GB, although I've seen it as low as 20 GB in the past.

If you want to see a graphical representation of exactly what is eating up space on your SSD, you could try TreeSize. It's free and pretty cool. Just go to the Scan menu and select the disk.

Posted Image

(That's my own 128 GB SSD, by the way.)


#2357297 Elite Specializations

Posted Fireheart on 02 July 2015 - 09:31 AM

Any idea of when Anet will continue showing elite specializations? There are so many yet to come and I am in need of knowing more :devil:


#2356808 Heart of Thorns Available For Pre-Purchase

Posted Kymeric on 17 June 2015 - 09:00 PM

The way people freely dish out name-calling and derision is getting very old.

This is a consumer transaction.  If someone doesn't think the price matches their perceived value, that's the choice consumers make all of the time.  There's no need to throw "entitled", "crying", "pathetic" or anything else around.