Ghostwing, on 13 December 2012 - 01:55 AM, said:
Without a tank, playing a DPS should no longer be mindless because now everyone has to position, dodge, kite, etc. Doesn't always work out that way in this game because for whatever reason a lot of bosses in GW2 are stationary, have crappy consistent damage output and huge amounts of health instead. But not all bosses are like that.
i agree. it's not about not having the trinity. it's about gw2 failing to get the most out of the current system.

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