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Member Since 01 Oct 2010
Offline Last Active Mar 03 2013 07:36 PM

Posts I've Made

In Topic: GW2 and the Trinity

13 December 2012 - 02:59 AM

View PostGhostwing, on 13 December 2012 - 01:55 AM, said:

Without a tank, playing a DPS should no longer be mindless because now everyone has to position, dodge, kite, etc. Doesn't always work out that way in this game because for whatever reason a lot of bosses in GW2 are stationary, have crappy consistent damage output and huge amounts of health instead. But not all bosses are like that.

i agree.  it's not about not having the trinity.  it's about gw2 failing to get the most out of the current system.

In Topic: GW2 and the Trinity

13 December 2012 - 12:55 AM

i've seen a lot of people say the game needs a trinity and how shallow the current battle system is.  but what i haven't seen is people talk about how a trinity make things interesting.  i haven't play a lot of mmo, but healers doing nothing but heal, dps spamming their attacks, and tanks just sit there and take damage, in what way does that make battle interesting?  serious question because i'm sure people speak from experience of playing interesting trinity battle system.  i just can't imagine that being fun.  i'm not questioning those game being fun, but specifically the battle mechanic.

In Topic: 3 months in and now hate paying for armor repair/travel.

26 November 2012 - 08:57 PM

View Postraspberry jam, on 26 November 2012 - 02:00 PM, said:

The time taken to acquire X gold remains the same, however the time taken to acquire item Y is the time needed to gather X+Z gold, where X is the item price and Z is the amount of gold that goes into the gold sinks needed for all this (waypoint costs, TP costs, respec costs if you need to respect to get the X gold, and so on).

That gold sinks help fight inflation is an illusion. The real way to fight inflation is to remove the sell-to-merchant option; let all items be sold on TP or similar.

if you remove sell to merchant option, then people won't have money to buy things on TP.  unless of course mob drops more money instead of loot, in which case it's the same as having the sell to merchant option.

and gold sink does fight inflation.  it won't stop it.  nothing can stop inflation unless you get rid of the economy altogether.  you can only slow it.

In Topic: Where has everyone gone?

26 November 2012 - 12:33 AM

i don't think anet knows the direction they want gw2 to go anymore.  the game they first promises breaks away from traditional mmo.  and that draws the gw fans and new players.  but the lack of gear grind (the game doesn't lack end game, it lacks a gear grind) is turning away some players.  so they throw in a gear grind with the lost shore.  and THAT turns away more players who don't want a gear grind.  instead of getting the best of both worlds, they are getting the worst of both worlds IMO.

the game still have a lot of players, but it's too big for its own good and too divided.  the world is HUGE!  even with a lot of people playing, the world still feel empty sometimes.  and everyone is divided.  i wanted to do story mode of a dungeon, another group wants to do explorable mode.  same dungeon.  can't play with them.  i see people looking for path 1 group while others look for path 2 group.  can't play together despite wanting to do the same dungeon.  fractuals, levelings are going up to 20s, or same dungeon is divided into 20+ parts.  the game is dividing up the players.

and it's so difficult to find party for things the general public aren't interested in.  i know i'm not the only person who wants to do CoF story mode in the game.  yet, i can't find anyone.  they might also be spamming lfg cof story in another server.  they might be doing it in another area.  and they might have just given up like me and go on doing other things.  there is just no way for me to reach them and vice versa.  and unlike gw1, there is no heroes and henchmen to bail us out of this situation.

In Topic: Trading Post Cost 15% when you sell Items, Did you know that?

23 November 2012 - 05:34 AM

View PostBaldur The Bold, on 23 November 2012 - 01:13 AM, said:

What I think is garbage is that if I list something I pay the listing fee. If I decide that i want to de-list that item. I dont get my listing fee back. It becomes very risky to list something that is worth quite a bit of gold as the listing fee will cut into your profit total.

it's not garbage.  it's a good thing.  helps control the prices.