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Killyox
Member Since 06 Nov 2010Offline Last Active Today, 06:44 AM
Community Stats
- Group Members
- Active Posts 3093
- Profile Views 3023
- Member Title Golem Rider
- Age 27 years old
- Birthday May 24, 1986
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Gender
Male
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Location
Poland
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Interests
PvP, Martial Arts, Reading, Philosophy and so on.
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Profession
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Guild Tag
InVi
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Server
Piken Square
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#2143885 Cosmetic Reward is not the best carrot for an MMO
Posted
BlairPhoenix
on 16 January 2013 - 06:48 PM
#2122745 Forcing players to PvP for World Completion
Posted
Trei
on 19 December 2012 - 07:57 AM
Daesu, on 19 December 2012 - 06:22 AM, said:
The purpose of my suggestion to split the title between pve and pvp is to accommodate more people to be able to complete their title so that PvE-only people can feel a sense of achievement completing all the PvE zones. Not to make the title exclusive to only a select few.
What it is meant to do is to hopefully persuade more people to try out wvw. Whether you end up liking wvw or not is besides the point.
So long as you are not able to reconcile with that, there's little room for negotiations, I'm afraid.
There is nothing exclusive about the title. It is open to all players, regardless of how good or bad at pvp we may be; we neither need to win another player in any form of combat nor personally complete any pvp objective to complete it.
These are pve objectives in wvw, placed there solely for pve with nothing at all to do with pvp.
I do not see server transfer as a legitimate solution either, but waiting for the opportune time to make a dash for it or simply follow the slipstream of your fellow server mates who are actively involved in wvw are both valid ways to do it.
Note that I don't call these "workarounds" either, not do I consider them "fixes" since nothing is broken here.
They are just two out of many ways.
#2118040 Forcing players to PvP for World Completion
Posted
Gruunz
on 14 December 2012 - 04:41 PM
Which then leads me to wonder how you deal with other parts of GW2 like dungeons. Are you also in the same stance?
Him: "nonono I'm not bringing any defensive utilities, this is just a ploy from anet to make me PVP"
Party members: "What the hell you talking about? we need more support skills if we want to survive that boss"
Him: "It's all just a trick to make you pvp guys, dun be fooled!"
#2050389 Current State of the Game. Fun? Population? Will you continue to play?
Posted
Sprinks
on 29 October 2012 - 02:07 PM
I think the game released with an utterly massive amount of content. It's comforting to know that ANet is committed to releasing what seems to be a major content patch every month or two. That's promising, and something only a few other MMOs can boast. It's also comforting to see how nimble the developers at ANet have the ability to be. When an exploit or game-breaking bug is found, they are able to shift their focus and fix it as soon as possible (the manner in which they fix some of them is controversial, I know - another conversation for another time).
As others have mentioned, it seems as if the problem here is the player. The expectations are too high. It's unreasonable to expect a game (or application) of this magnitude to release without bugs. It's unreasonable to expect a game to come out with infinite content. It doesn't seem as if the people that complain could ever be realistically satisfied. Ideas are suggested and often preceded by the phrase, "It would be easy to..." With hundreds of thousands of people playing and millions of lines of code, nothing that appears easy is easy.
Personally, I'm at 350+ hours, and I cannot tell you the last time I got that much enjoyment out of a game for $60.
#2082130 Here goes nothing.. Ranger Patch Notes 15 Nov
Posted
lilPricea
on 16 November 2012 - 12:29 AM
After all the BS which has been fed to us, I will never believe a word from ArenaNet again.
#2073188 I'm just gonna leave this here. Share your thoughts.
Posted
Sannhet
on 11 November 2012 - 11:40 PM
Oryx, on 10 November 2012 - 12:43 AM, said:
The fact that he hit multiple people for 13-20k dmg while comfortably at 1200 range is totally okay with you?
nothing wrong with that?
i wonder if you'd see a 1.75sec channeling skill in the middle of those wvw zergs.
Kill Shot currently is bugged with piercing causing it to do 10% more damage the more people it passes through (i.e. 10% more for each person it hits).
As for the rest of it, I can hit 20k on targets with 90% of the burst damage abilities of any of my 80s in full zerker gear on other people in full zerker or low level. This is a simple highlight video of a guy wailing on lowbies/zerker geared individuals that you're all taking as some sort of evidence that everything you've ever argued about is by default now in your favor. Sorry, but that's just idiotic.
#2057930 Where is justice ?
Posted
Opollo
on 02 November 2012 - 02:39 PM
AetherMcLoud, on 31 October 2012 - 01:07 AM, said:
1) You don't even play an ele and just like that they are at the bottom of the food chain
2) You are talking about WvW where gear is much more important than class or skill
3) You do not know what the word "destroy" means
Because I can tell without you having to answer that you cannot back up that claim with a video against competent players. And no, a bunker outlasting a player over 2 minutes isn't "destroying":
By the way: I am on Ehmry Bay server. Opollo. So if you go against my server we can set up a duel. Hit me up.
Oh here we go. I kind of get tired of people whining about nerfs every two seconds. Every game I play. I just logged into Chivalry:MW and the FIRST thing I saw was people COMPLAINING about X is too weak and X is too strong...LIFE ISN'T FAIR.
1) Maybe you just aren't a good Elementalist and like all the other players who want a instant "IWIN" button.
2) If you think Elementalist need "buffs" in their current state or there is something "seriously" wrong with them, see 1.
3) Destroy means I have rarely if ever come across anyone in WvW that beat me. Doesn't mean I can't be beat.
And OH YEAHHHH I NEED TO LIE ABOUT PLAYING AN ELEMENTALIST! You figured me out!
Two best players I have fought in WvW was a warrior who literally took 75% of my health instantly and a thief.
People keep talking about this "skill" crap like sPvP is that much different. Running around in circles is hard apparently.
I had to try sPvP. I thought there was something "magical" and different about it. There isn't. People running around talking about fights matter more in sPvP probably cause their team to lose thinking this is World of Warcraft... because correct me if I am wrong but I am pretty sure sPvP is just capture the point/kill mob fake LoL gameplay. Oh...and doesn't my team get like...a buff that makes me more effective...just like WvW?
Oh yeah....
http://wiki.guildwar...rest_of_Niflhel
It does.
You going to spend time soloing someone instead of objectives? Tsk tsk.
But I am sure you do that on point right?
You know....
Sometimes I feel that the Elementalist have the biggest learning curve of all the classes.
Which would explain why so many people are complaining about how "weak" they are.
You either know how to play or you don't. Period.
There are plenty of Elementalist here that give tips,advice and work arounds.
By the way, here's the definition of destroy. Take your PvP....I mean pick.
http://www.thefreedi...ary.com/destroy
#2058885 Where is justice ?
Posted
Opollo
on 02 November 2012 - 11:40 PM
You would have just been better off with "TLDR"...
...And people ACTUALLY take someone who complains about their class balance and wants to apparently "duel" people in Tournaments?
If this was a case the judge would have thrown it out as soon as you started talking.
You complainers will cry for nerfs/buff forever.
Until you get your "iWin" button.
#2043293 PvP Mystic Forge Recipes
Posted
C L I K
on 25 October 2012 - 11:39 PM
Bear Token + Arcane Orb + Any Light Armor Token = Champion's Set / Crit = Whispers Set
Bear Token + Arcanre Crystal + Any Light Armor Token = Whispers Set / Crit = Ascalonian Clergy Set
Bear Token + Arcane Silver + Any Light Armor Token = Ascalonian Clergy Set / Crit = Flame Legion Set
Medium Armor:
Bear Token + Acrane Orb + Any Medium Armor Token = Prowler's Set / Crit = Whispers Set
Bear Token + Arcane Crystal + Any Medium Armor Token = Whispers Set / Crit = Ascalonian Leather Set
Bear Token + Acrane Silver + Any Medium Armor Token = Ascalonian Leather Set / Crit = Flame Legion Set
Heavy Armor :
Bear Token + Arcane Orb + Any Heavy Armor Token = Knight's Set / Crit = Whispers Set
Bear Token + Arcane Crystal + Any Heavy Armor Token = Whispers Set / Crit = Ascalonian Set
Bear Token + Arcane Silver + Any Heavy Armor Token = Ascalonian Set / Crit = Flame Legion Set
Later I gonna post results of weapon crafting for bear glory level.
#1910794 Retaliation
Posted
Fekktor
on 10 September 2012 - 12:28 PM
#1905942 Requiring underwater sPvP = uncool
Posted
Fleshgrinder
on 09 September 2012 - 12:18 PM
"I don't like it" isn't exactly a valid reason for removal of a mechanic.
And that map with underwater combat has two points on dry land, you never need to actually fight in the water.
#1905936 Requiring underwater sPvP = uncool
Posted
The Josip
on 09 September 2012 - 12:16 PM
No one is going to like all the maps/areas, or all of them equally. Underwater map rotation is also a part of trait balance.
#1911886 In and Out burst combo (must read)
Posted
Kryzen
on 10 September 2012 - 03:42 PM
Killyox, on 10 September 2012 - 08:19 AM, said:
I am!
Just to throw my 2cents into the conversation: AA > AA > AA... would be considered a combo, technically. It is a series of attacks after all. Generally auto attack spamming is considered filler, A means to DPS when rotations/skills are on CD. But it also depends on where it is used in ones rotation.
This is how i would break down combo(rotation) VS filler attacks. Take the following
skill x > skill y > AA > Skill Z > AA > AA >AA
|______________________||___________|
Rotation (Combo) ___________ Filler
In this game, Hip shot would be considered an AA.
#1850886 "u suck noob, play a real class"
Posted
Snikt
on 30 August 2012 - 09:21 PM
Some people are negative and have to tell you this in an aggressive, drag-you-down way. Keep on shining.
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