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Member Since 20 Dec 2010
Offline Last Active May 21 2015 12:21 PM

#2355958 How about a little nostalgia? (IMAGE HEAVY)

Posted Age on 20 May 2015 - 02:06 AM

What to get notalgic.

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#2355340 Will you play again?

Posted Datenshi92 on 07 May 2015 - 04:11 AM

View PostArkham Creed, on 07 May 2015 - 12:36 AM, said:

Based on the whole manifesto drama, as well as the "take back Mass Effect" movement from a few years ago, the gaming community seems to think that developers are 100% responsible for the unrealistic expectations of players.

And I think that's a load of BS.

Not all the videogame companies are similar but all of them have one thing in common - they need us, the players. They want our money and the easiest way to do that is to conform to what the people want. If you want to blame someone for the what the videogame industry has become today to then blame the gamers.

Just look at Call of Duty, that thing has been the same game re-hashed over the years and its still one of the most profitable series ever made, even to this day. When you buy something, you're basically telling the creators that you appreciate their work and want more like it. Look at those Kickstarter projects that either flopped or were abandoned half-way through - we've had more than half a dozen cases like that that hit the gaming world like a hammer, yet did people stopped investing money on Kickstarters? Did they stopped paying to get access to early-access games? No, they did not.

Some videogame companies are nothing more than vultures that take advantage of gullible people with too much money to spare, but that doesn't mean they're the root of the problem, they're a symptom, a parasite that adapted itself itself to its host. It's the gullible people who keep feeding these parasites are the ones to blame here, and this applies to many things including the whole "challenging vs casual" debate.


#2355334 Will you play again?

Posted Datenshi92 on 06 May 2015 - 07:49 PM

View Postraspberry jam, on 06 May 2015 - 06:49 PM, said:

--snip--

I agree.

GW2 is not a "challenging" game in any shape or form. It has some initial complexity when you first get into it but you get over that in a few weeks, months at most. Most of its "difficult" content is considered so because everything up to that point has been more or less of a cake-walk, and we're not physically or mentally prepared to deal with it. I think the majority of the GW2 community agrees that the game lacks challenge but at the same time nobody really expects anything to to change because 1) people fear change and 2) it would probably make farming gold more difficult.

There's also this misconception that challenge = chore = bad. A challenging game doesn't necessarily mean its a chore, its never a chore if you're having fun doing it. I think casuals who are afraid of difficulty probably never played games with the right kind of challenge. A casual game, due to its nature and concept, has to rely on easy but oftentimes repetitive and boring tasks to get you anywhere (where GW2 stands right now)... while a more challenging game can reward you more often because every step you give is a challenge of its own. Get what I'm saying?


#2355331 Will you play again?

Posted raspberry jam on 06 May 2015 - 06:49 PM

View PostKovalenko, on 23 April 2015 - 05:36 AM, said:

tl;dr: some parts of GW2 need to stay easy or else it's not fun to play anymore (it becomes a chore), some parts of GW2 are so casual that it has attracted many attention whores to the community and the overall quality of the playerbase (both social and gaming skill-wise) has declined, or at least changed to alienate some of GW1's and original GW2 players.

This is just my opinion.
My opinion is that your opinion is wrong. Something that is easy but yet requires you to go through the motions to get what you want is pretty much the definition of a chore. What you mean is that if something you expect to be able to cash in on easily actually requires effort/skill, then it's boring to you.

Now the question is whether it's due to the challenge presented, or if it is because of the expectations of being able to easily complete content. Seeing as a lot of well-loved games are quite challenging indeed, I'd say that it is the latter.
And who is really to blame for the expectations of players?


#2353336 Will you play again?

Posted Datenshi92 on 18 March 2015 - 03:45 AM

View PostPhineas Poe, on 18 March 2015 - 01:15 AM, said:

For "endgame" options outside of crafting a legendary you have:

1. World vs. World
2. Player vs. Player
2. Living Story S2 + Silverwastes/Dry Top
3. Fractals of the Mists

I can understand someone quitting at launch for a lack of endgame, but you cannot reasonably suggest that the only thing to do at level 80 is grind dailies when they have rigorously overhauled the "endgame" of WvW and PvE and even went back and fixed PvP's rated arenas with good rewards that actually lead back to PvE progression (e.g., reward tracks and dungeoneer title).

I did not suggest that the only thing to left to do are dailies... you're the one assuming that. What I said that it takes more than an overhauled daily reward to keep me interested in the game. The reason why I didn't mention the other things you can do its because I think they're insignificant in the greater scheme of things. When half of the stuff they changed is something you're not interested in and the other half is just "meh", like achievements, you kinda end up in the same predicament a I.

I've had GW2 since launch and I'm well aware of what has changed ever since, including the "rigorous overhaul" they did towards the end. I still keep up with with the news and patch updates, even though I don't really play the game anymore. My problem is that, to me, the game got reduced to a zerg-fest and a dungeon grind. PvP and WvW are pretty much straight out of the equation because I don't like it. PvE is my only option and even that I'm struggling with because I've done so much of it that I just burned myself. I have leveled dozens of alts (including classes that I deleted and re-done), I've got more than 8k achievements (including dungeon master), I've got the armor I wanted, I have completed the story, I've done my share of SW and dungeon farming, I've had more than 300g in my wallet (not the richest person in the game but for me it was a lot), I've burned a small fortune trying to get precursors from the Mystic Toilet and I've done enough fractals to last me a life time. Titles and achievements are nice and all but they can't really replace real gameplay content (i.e exploring NEW maps, progressing through the story, doing NEW events, more mini-games, etc).

The "rigorous overhaul" they did feels like bones they have thrown at us to keep us occupied while they work on REAL content. There's a huge time gap between the point where they stopped working on GW2 and the point where the expansion will be released. The Chinese year event doesn't count by the way. I don't know... I just feel like the game has nothing else for me. But like I said before, this could also very well be a personal problem of mine with MMOs - either they're really crap or its me who is growing out of them. Maybe both.


#2353177 Will you play again?

Posted Datenshi92 on 15 March 2015 - 04:40 PM

When I heard about the expansion I got a little hyped and started playing again, but it didn't last long because it reminded me why I left in the first place. The game doesn't give you any real incentive to keep playing - it got reduced to a dungeon grind and zerg fest. I'm sorry devs, but daily rewards can't cover up the massive gap that should have been REAL end-game content. With this in mind I'm concerned the expansion pack is going to follow the same trend - they throw a bone at you and hope you remain distracted while they work on their next big project (another expansion or big patch). I'm tired of chasing after bones, I want a full meal already!

I don't know if MMOs nowadays are just crappy or if its just me growing out of them but I find myself having more fun playing Minecraft and other indie games than I do playing a triple A game like this. It just lacks the kind of content I'm looking for, it lacks quality, it lacks options that I want to pursue.


#2353654 So, they got rid of the condition limits...

Posted Arkham Creed on 24 March 2015 - 09:19 PM

Not to be a downer, but this isn't confirmed yet. It could be a visual glitch or other bug. The "condition cap" has always been twenty-five due to a tech issue, and while it is possibly they fixed that (oh how I hope it has been) I think its wiser to wait for official confirmation before getting excited. That said if they have managed to fix this then I can see condition specs becoming a lot more valued in PvE and WvW would people can easily stack massive amounts of conditions on single foes. I saw on the official forums one group managed to get 72 confusion on the wyvern. That is....awesome.


#2353675 Guardian Screenshots Thread!

Posted Aldon_Vinetwig on 25 March 2015 - 02:45 AM

Here is my Guardian, Asendal, wearing his Gladiator armour dyed Mithril.

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#2349736 Will you play again?

Posted Katsumi Kei on 05 February 2015 - 09:31 AM

I would probably not. I played GW2 for 2+ years and I don't think the expansion is enough to get me back. I am confused why are people that exited, i felt let down while watching the lifestream.

They said "group content", that doesn't mean more dungeons, guild raids.
They said GvG, but it appears to be 5vs5 and we call that sPVP.
They said specializations, but there is only one per class, that's just new set of skills, there is no choice between different specializations that makes your warrior, or whatever, unique.
One new class - good.
New race? Nope.
New personal story? Nope, new living story.
New WvW borderland. Wait, only one? Shouldn't there be at least two so we can have 3 different borderlands?
sPVP get's new game mode. One.
New types of weapons? Nope.
Expanding all weapons to all classes? Barely, as far as we know one weapon is unlocked to different classes via specializations.

Yea, there are interesting things in the expansion, but not what I was expecting to see.  Also it appears GW1 had an amazing expansions.


#2353009 How you guys think the game ended up being?

Posted Shayne Hawke on 12 March 2015 - 07:39 PM

What it ended up being was a critical component to my realizing that MMOs as a genre are in pretty bad shape right now.


#2346270 Guardian Screenshots Thread!

Posted Veritus7 on 14 January 2015 - 06:29 AM

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Nothing too extravagant, but I finally put together my Sunspear paragon from GW Nightfall. Scepter+Shield was the closest I could come without actual spears. The scepter still gives him range, too. Celestial and pyre dye.


#2350969 Necromancer Screenshots

Posted MSchiffer on 16 February 2015 - 03:52 PM

I was looking for something like Captain Harlock clothes, but for med armor, that's the result with light armor. I am happy at the end, I'm tired of that kind of long skirt armor -_-U (I hate long coats for med too ¬_¬)



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#2352937 How you guys think the game ended up being?

Posted davadude on 11 March 2015 - 07:05 PM

I really loved the game at launch, and still do today.  There was a period halfway where they had a major letdown of releases, that was when the game became a bit meh to me.


#2352634 Mastery System = vertical progression?

Posted Snapalope on 06 March 2015 - 04:32 PM

At this rate the game will turn out something like this:
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#2352601 Can we talk seriously about the Lunar New Year event?

Posted Arkham Creed on 05 March 2015 - 10:59 PM

Honestly I'm going to wait and see what kind of free content updates we get post-expansion. You can be upset about this one all you want, I'm rather numb to it because I expended all my "THIS IS IT?" content rage at Halloween. That's my favorite holiday and to see them just literally copy/past the exact same event (for the first time in Guild Wars Series history I might add) was a much bigger outrage to me than the Lunar New Year. Heck grinding for the new back skin and finding the celestial prefix wasn't an option for it was more upsetting than how little content we got verses the new gem store items.

My point is I'm willing to give them the benefit of doubt and assume all this is because of the expansion. And considering that I had completely given up on ever seeing one and was about to walk away from the game due to how stale the moment-to-moment play had become, the expansion hype is enough to make me forgive, if not forget. If they keep this crap up once Heart of Thorns releases then I'll agree there is a problem, but for right now I'm willing to forgive a few weak cash-grab/place-holder/filler events if it means we get our hands on an actual expansion by my birthday (September).