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#2205000 Guild Wars 2 - A Gemstore Survey

Posted Xunlai Agent on Today, 01:34 PM

Answered it, would love to see the results :)


#2204962 Guild Wars 2 - A Gemstore Survey

Posted lalangamena on Today, 10:31 AM

survey filled and thread bumped


#2204948 Guild Wars 2 - A Gemstore Survey

Posted Desild on Today, 09:19 AM

Here's a thought. When you're done with the data, I can toss it in my SPSS and see if there's any correlation between how people acquire gems and how they spend them. With all sorts of data analysis, like means, frequencies, significance, Matt-Winsconsin W test... The works!

I have a hunch that people who don't spend actual money on gems use them conservatively. Like, only the essential stuff, like bank tabs and customization kits.

And as result, ArenaNet keeps putting more inciting items on their shop, thinking that the reason people don't spend money in it is because the items are boring or lacklustre, when in fact, it's because we're cheap.

Now that would be something.


#2204941 Guild Wars 2 - A Gemstore Survey

Posted The_Blades on Today, 08:59 AM

Nice idea. I did my part and answered for you.

hope to see some results when you ahve enough data.


#2204740 Permanent Price Drop for Guild Wars 2 & New Gem Store Items

Posted MazingerZ on Yesterday, 08:03 PM

View PostFeatherman, on 21 May 2013 - 08:02 PM, said:

milk them via lottery boxes?

We call them Cox Boxes now.


#2204732 Permanent Price Drop for Guild Wars 2 & New Gem Store Items

Posted Xunlai Agent on Yesterday, 07:57 PM

View PostKatsumi Kei, on 21 May 2013 - 07:24 PM, said:

Criticize GW2, but in reallity they did alot of content in the past 5 months. People say "should have been there at launch." Sure, but it wasnt.
They launched a beta version instead of a finished product at launch and you then compliment for fixing some of the more egregious problems. Simply absurd! Launching an unfinished product and then fixing it, is not a lot of content. It's like getting slapped in the face and thanking your assailant afterwards, wow.


#2204725 Permanent Price Drop for Guild Wars 2 & New Gem Store Items

Posted Red Intensity on Yesterday, 07:48 PM

Quote

released more than an expansion’s worth of content

Quote

continually updating and tweaking the game experience.

I hate to say this: Horseshit. With the exception of Flavor of the Month and Confusion Southsun Cove, everything else has been temporary and rewards/stuff hidden behind Cox Boxes (reference to Krystin Cox). And the way they "tweak" stuff borderlines insane troll logic, as all of the classes still have malfunctioning/useless traits/skills, irrational nerfs to weak classes with strong builds with no compensation whatsoever in an attempt to "create more build diversity" (which isn't working), and their laughable attempts at making this game an e-sport, and this is just the pointiest end of the tip of the iceberg.

And ANet/NCsoft/Nexon trying to con people out money with these excuses and buzzwords is giving me an aftertaste so fishy I may vomit.


#2204584 Dare to Criticize Guild Wars 2

Posted Captain Bulldozer on Yesterday, 04:12 PM

Words like "hardcore" and "casual" are a bit too ambiguous to really differentiate.  I know people who play 4 hours a night, every night, and consider themselves "Casual" player, while I also know others who play less than that and call themselves "hardcore" players. More than that, a player can switch from one to the other many times. The difference is mostly mindset of the individual... if you don't play a lot, but are actively chasing a legendary, you could be a hardcore player by some definitions. Tailoring a game to either of these archetypes is probably a mistake, since it can easily alienate either group.  The smarter path is to make a game that has long term, hard to reach goals for those that want to pursue them, but still has plenty of short term (and fun) content for the people who don't.  I felt like GW1 was moderately successful at doing this, but I'm not so sure about GW2.

The thing is, making the long term goals about obtaining GEAR (legendaries, ascended sets, etc.) is inherently flawed in my mind, since you'll then want something to DO with that gear (preferably something you can't do or have a very difficult time doing without that gear).  The gear rewards are at cap points throughout GW2, meaning by the time you get the gear reward, you don't really need it for anything anymore (with the possible exception of WvW). This, among other reasons, is why so many people feel like GW2 is not anything like being properly rewarding.


#2204120 [Video] Guild Wars 2, Nine Months Later

Posted Feathermoore on 20 May 2013 - 06:53 PM

View PostLordkrall, on 20 May 2013 - 06:43 PM, said:

That comment is quite funny.
Isn't it way more logical to focus on the weak aspect of a game rather than those aspects that are already good?

The comment is referring to Anet focusing on content that they are bad at, or they haven't really been able to do instead on making more content in the realms of what they do well. While it is generally good to improve on areas that you are weak in, adding features that are weak instead of improving the weak things you already have is just silly.


#2204128 Consortium is Nexon/NCSoft?

Posted Feathermoore on 20 May 2013 - 07:02 PM

Stop with the off topic rants please.


#2203519 Lack of beefy weapons

Posted Bohya on 18 May 2013 - 10:11 PM

I wish they would give us back the ability to dye weapons again. I have no idea why they decided to leave that out, when there are even fewer weapon skins than there are armour.


#2203640 I finally get why you can easily rep more than one Guild

Posted Senatic on 19 May 2013 - 10:53 AM

As an officer and a very active member of a medium sized, 100+, members guild I just wanna say I hate the multiple guild system so much.

On an average night we have between 25-40 members online. And on that same Average night at least 10 of them are not representing. This means when we do things like Guild Bounties and we only have 15-20 people show up there's 10 people who not only are not actively engaging with the guild, they are not even there to help it out when the guild needs its members to step it up.

And that is THE biggest problem with this system. It puts all the freedom in the hands with the players, and the players don't take responsibility to show loyalty to the guilds they are in. This has been a persistent issue in all the guilds I have been in.

Yes from a players perspective this is great. Complete freedom, can go wherever you want, hang out with whoever you want. From a guild perspective it destroys any kind of sense of responsibility, community, loyalty. And managing a guild like this is a pain in the ass. Because we have core members, and a lot of them, who never represent another guild. All they want is to come on to our guild, have fun with their friends and know that there are people online to do dungeons, leveling, exploring, WvW or whatever tickles their fancy. And when they ask in guild chat if anyone's up for something like this, they get little or no response and then see there's 10-15 people not even representing the guild they love. Well that's just disheartening.

I know what you're gonna say. Just don't allow people to be in multiple guilds. Well it's not that simple, we have about 6-8 people constantly recruiting and we're still barely above the 100 members mark. There's no way we can compete with guilds that have 300-400 members, and if we disallow representing multiple guilds those members who play occasionally with us will simply go somewhere else.


#2203629 I finally get why you can easily rep more than one Guild

Posted Dasryn on 19 May 2013 - 10:04 AM

im still trying to wrap my head around all this guild repping stuff.

call me traditional but i believe in one guild per player.  i log in and i see 40+ active members then i look at their status and only 17 of them are "repping" the guild.  im like. . . wut?

then we got this guy, NEVER reps our guild but we ran into him at the Shadow Behemoth event, he saw a large number of my guild members so he quickly threw on the rep.

its like those friends that are only friends with you when it benefits them.

anyway, i think that is how some people use the system.  i dont understand why someone had to start their own guild just for WvW.  i would personally ask for a different rank in the current guild and recruit for WvW players only.  like take the same guild and just recruit for them under the pretense that those new members are focusing on WvW with you as the head of that movement.

why start a whole other guild for soemthing that your one guild can do?


#2204009 Consortium is Nexon/NCSoft?

Posted Dark on 20 May 2013 - 02:52 PM

View PostGilles VI, on 20 May 2013 - 02:33 PM, said:

Do you know howlong it took to grind 1 platinum? Do you realise the hp rune costed 50 plat and more? and alot of mods costed 30 plats and more?


Man you must have really sucked at that game to think that 1 plat took a while to get...


#2204003 Consortium is Nexon/NCSoft?

Posted Xunlai Agent on 20 May 2013 - 02:40 PM

I love how two people have just decided to hijack a thread they disagree with to get it locked.

Interestingly ANet have locked a similar thread on the official boards: https://forum-en.gui...um-NCsoft-Nexon