Jump to content

  • Curse Sites


Member Since 30 Dec 2010
Offline Last Active Feb 13 2015 03:01 AM

Posts I've Made

In Topic: DPS Guardian Guide for PVE

13 February 2015 - 03:04 AM

nice I'm gonna get back into the game a bit more, always enjoyed your guides man

In Topic: Build that makes PvE a joke

02 February 2015 - 02:20 PM

thread has been Hodor'd

In Topic: T6 Material Farm Locations Guide

18 May 2013 - 01:13 AM

View PostFrozyyn, on 17 May 2013 - 02:50 PM, said:

Updated with the Karka Shell Farm I've been doing the past couple of nights. Pretty sure a bunch of other people have done it too, but I'm just throwing this down here.

You mentioned in your first post that 3 hours = 100+ shells with a large mob, which is pretty solid. How many Powerful Bloods does this farm yield (also in 3 hours)? Last I've checked the Karka Shells have dropped significantly in price.

In Topic: How well do you think the GW2 story compares to the GW1 story?

18 May 2013 - 01:11 AM

View PostLordkrall, on 07 May 2013 - 04:07 PM, said:

The GW2 story compared to GW1 Prophecies story is a rather clear win for GW2 in my eyes. And that is also the only fair comparison.

You can't really compare the story of GW2 with the story of Prophecies, Factions, Nightfall, Eye of the North, War in Kryta, Hearts of the North and Winds of Change. Since the first one have had less than a year of actually building upon the story, while the other have had 7.

Just wondering do you ever say a negative thing about GW2?

In Topic: T6 Material Farm Locations Guide

17 May 2013 - 06:31 AM

View PostFrozyyn, on 16 May 2013 - 11:52 AM, said:

Update #2

Venom Sac farm is nerfed for the time being. I was watching the live stream yesterday with the Devs around Southsun, they confirmed that not all structures are staying, so other things might be coming in. I'll keep an eye on it and update as needed.

I'll be adding a Karka Shell Farm. This won't be like the other farms, but it'll be the farm that myself and my friends are using to grab Karka shells (like 108 in 3 hours, and that was slow). I'll throw that map+path  up in the near future.

The Skelk farm got a buff with the update. Much like the Venom Sac Farm, I'm not sure if it will stay like that, but the initial density of Skelk at the starting cove increased while the rest of the farm remained the same.

Hope everyone is enjoying Southsun :)

The MF bonus that comes with the Settler guy is really good for the farm. Is the Skelk farm you're referring to the Blood/Fang farm? I did it tonight for about an hour and got 6 powerfuls, many potents bloods, 8 vicious an many large fangs. Not sure how those numbers compared to before but given the bonus 200% I expected more.