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Thorfinnr

Member Since 31 Dec 2010
Offline Last Active Today, 04:02 PM

Posts I've Made

In Topic: Chunx's Minion Mastery Guide

27 August 2015 - 04:39 PM

OK...GW2Skillz has Reaper in its calc already...so here is a first draft of a Theory.

http://gw2skills.net...BAm/iRHAAHBAA-e

Thoughts:
1. 2 Shouts...Rise(for 5 Minions in a group) and "Nothing Can Save You!(Stacks Vuln and makes you unblockable.) Granted, I give up a Minion, but it may be worth it. With the "Augury of Death" trait I should be able to do Rise every 14 seconds and NCSY in a little less than that(with 5 targets hit per shout), so for big fights,...it could get nasty.

2. Healing....hmmm...Shout, Sigil or Minion...I'm not sure...all have their appeal... :unsure:

3. Greatsword...yep...I said it...with Reaper its a Vuln generator...and that's good for trait proc of Decimate Defenses. Range is only 170...but may be worth the risk...as even with a base crit of @22%...with vuln and this trait...we could hit 100% pretty easily. *I think*

4. Stick with Cleric Armor and Staff...Life and Water still on staff, Zerker GS with Force and Frailty(more with the vuln...I know). Kept Cleric Armor but swapped to Pack Runes, Cleric Trinkets but dropped Rubies on all of them.

Theory only...so looking forward to hearing input and suggestions. All this is open tpo change...this sia quick whip up while I am here at work...so take it for what its worth. :cool:

In Topic: Axe/Mace DPS Build for Dungeons and Fractals - 04/15/14

26 August 2015 - 07:45 PM

So Nike, I'm sure you have been theory crafting since we got the Berzerker reveal. Any thoughts on how this may alter the builds we favor in this thread?

In Topic: Chunx's Minion Mastery Guide

26 August 2015 - 07:42 PM

I'm hoping to field test the Reaper/MM in this upcoming beta-weekend. I hope many on here get a chance to as well. I look forward to hearing about what everyone thinks. :)

In Topic: Chunx's Minion Mastery Guide

25 August 2015 - 05:45 PM

Minion AI has been tweaked. Initial reports from testing by players on official forums looks positive. They attack what you target with minimal delay. They will stay on enemy you have targeted, even when you attack others...just don't change your target. This holds tru even for Flesh Golem.

With this and the addition of "Rise" from the Reaper...we may have some tentative hope. I am looking forward to trying our DM/Blood/Reaper in the next Beta.

Hopefully this will prompt Phenn to do a small "happy-dance". :)

In Topic: Chunx's Minion Mastery Guide

17 August 2015 - 04:21 PM

View PostDenny Haynes, on 15 August 2015 - 11:28 AM, said:

Is this a PvE build, been using this since you put this up and it seems good.

I do wish though they'd sort out the minion Ai.
Yeah...pretty much a PvE build...although I have used it in W v W and it seems to work well when part of a zerg...def not for solo roaming...I don't play PvP, so no idea on that side of the game.

Keep your eye on Reaper...I think its gonna make a positive impact on our beloved MMs. :)