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Member Since 31 Dec 2010
Offline Last Active Jul 23 2014 07:43 PM

#2333075 The Ingame Cosplay Thread

Posted MSchiffer on 22 July 2014 - 05:57 PM

Here is my character, Loki ;) More inspired in Thor, Thor 2 and Avengers films than comics.

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#2333042 Ambrite Weapon Recipes

Posted Alexei Hart on 22 July 2014 - 04:04 PM

So has anyone actually witnessed a group reach T4 of Zephyrite Favor? I haven't seem it happen, and considering not as many people are playing Dry Top as were during the first update, I doubt it's going to happen. I haven't seen anyone with the new weapons, despite the fact that people are scrambling for the fossilized bugs and the other mats are easy to collect.

At some point they've got to give us an easier way to get these recipes, right? I mean, these weapons are only exotics, and people are not going to be as interested in the new content if its impossible to get the most interesting rewards.

#2325902 The Ingame Cosplay Thread

Posted Antarx on 31 May 2014 - 10:38 PM

Another pic, with a pair of guild friends. We must work a bit more on the dressing, tough.
Enjoy it.

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#2332196 Guardian Screenshots Thread!

Posted DiscipleofLaw on 15 July 2014 - 07:22 PM

Here's Bayárd, my second character (after an engineer) who quickly became my main.

I don't like all that heavy armor and giant pauldrons - so unrealistic. I'm glad GW2 has such nice variety of wardrobe options!

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#2332724 Post a Picture of Your Warrior.

Posted Halc Yon on 19 July 2014 - 06:32 AM

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#2332769 Axe/Mace DPS Build for Dungeons and Fractals - 04/15/14

Posted Nikephoros on 19 July 2014 - 06:29 PM

I find sigil of battle worth it even in an ele party because you lose Might after your greatsword rotation due to FGS making the stacks fall off fast, so Battle puts long lasting stacks back on.

#2332298 Show Off Your Thief!

Posted Supa_SuoP12 on 16 July 2014 - 08:42 AM

My new thief
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#2332295 Returning and looking for Input re: Human/Norn, Rage/Bear, Elites Skills etc.

Posted Skoigoth on 16 July 2014 - 08:39 AM

Bear Form is somewhat broken right now (see below), so I would consider going with Norn ;)


Regarding warrior elite skills in general: The signet and battle standard (aka warbanner) both have their uses, but I personally prefer to use signet 90% of the time.

#2331920 New WwW item: Binocular.

Posted ZCKS on 14 July 2014 - 06:26 AM

View PostThorfinnr, on 10 July 2014 - 03:37 PM, said:

This...could be cool...as an Upgrade in the Keeps...places them at observation points for each direction.

Personally I'm hoping they redo the WvW maps soon & add allot more things to WvW.

Edge of the Mists showed that they can do allot better & make maps allot larger then the standard WvW maps. And I assume that they will only get better at it as time goes on (unless they get very lazy).

So here's hoping we see new WvW maps, new objectives, new activities, Airships, naval ships, new types of siege weapons etc... at some point in the next year or so.

#2332043 Entanglement Begins July 15!

Posted davadude on 15 July 2014 - 07:11 AM

View PostEnsis, on 15 July 2014 - 05:37 AM, said:

Does anybody know if you need to finish the last living story before you start this one? I would assume you do, but I don't think that was the case last season. I don't think I'm clear on the whole thing this time around.


We're not sure yet exactly how it'll work, but according to the blog post you won't need to.

#2330363 The Gates of Maguuma

Posted Brandon the Don on 02 July 2014 - 09:21 AM

I honestly had the best of laughs with the boss mechanics in this map with some guildies yesterday...

We were just doing an innocent tour when suddenly I spotted a Moa racing by... Of course, since I am me, I started throwing my axe at him after a long chase and I got shredded to pieces :P

We decided to take the thing on all together and found out a really interesting mechanic to the darned beast itself aside from being freaking overpowered - you need to interrupt him before he does a certain animation, or else he will knock you back, heal up and run away again! We had to adjust our builds, time our CCs and right before the timer ended we killed it! It felt glorious!

If there are going to be more bosses like this, I am going to have a lot of fun exploring :D

#2330153 The Gates of Maguuma

Posted AsgarZigel on 01 July 2014 - 04:15 PM

Dry Top as new map confirmed
and it includes the Zephiryte movement skill crystals.

#2330156 The Gates of Maguuma

Posted Krazzar on 01 July 2014 - 04:21 PM

View PostAsgarZigel, on 01 July 2014 - 04:15 PM, said:

Dry Top as new map confirmed
and it includes the Zephiryte movement skill crystals.

And a sandstorm that changes the events and rewards you can get.

#2330114 The Gates of Maguuma

Posted Krazzar on 01 July 2014 - 02:54 PM

View Postilr, on 30 June 2014 - 10:05 PM, said:


That's why I'm even entertaining the idea of an expansion announcement before the end of the year, since they've had two years with a huge team and have nothing to show for it.  I'd rather assume they have something big mostly completed than think they used hundreds of people to reskin armors with flame effects for the gem shop.  That is unless their gameplan is to make a game so boring the only thing to do is collect items from the gem shop and that's how they plan to make their money.

It does feel like they dropped all of the pre-release communication channels and that openness.  I understand they only want to talk about new things that are near-final, but since there haven't been any new things I care about there isn't anything to talk about.  The better "content engine" was put on hold or put to the side for the better "revenue engine" of the gem store.  I am as big a fan of GW2 as any, but that gets old really quick.  It's like a collection of stories that all end with "thank God for XYZ product or I would have never made it".  After the second one you know it's just a commercial for a product and that takes away from the credibility of the story.  All the content so far has been a commercial for the gem store; some of it was fun but when half the announcement page focuses on the gem store items it takes away from the credibility of the event.  It doesn't feel like content for the sake of content any longer because there was hardly any of it and now we have nothing to show for it.

Things better change quickly back to a content focus or I will lose any reason to play.  Since that trait update I have no interest in alt characters any longer so there goes 90% of why I played the game. There's no more progression, no more exploration; just like GW1 all that's left is farming, and that's comparing a young game to a dead game.

#2329976 The Gates of Maguuma

Posted I'm Squirrel on 30 June 2014 - 08:34 PM

View PostKrazzar, on 30 June 2014 - 04:30 PM, said:

We're going on two years from release; expectations are decidedly high.  Is Anet going to continue to expand the gem store or actually decide to expand the game?  It's hard to get excited about content that exists only to be a commercial for the new gem store items.  GW2 is still the only MMO I would play but I expected more near the two-year mark.  Maybe they'll blow us away with a full expansion (or announcement) on the birthday of GW2, but that seems doubtful.

if only huh, if they went with standalone expansions like GW1 had, this game would be skyrocketing in popularity and would actually be a rough competition against all other MMO's. But fast forward 2 years after release, and it's as if the devs have done absolutely nothing.