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Member Since 01 Jan 2011
Offline Last Active Yesterday, 05:48 AM

Topics I've Started

Your Thoughts - RPG Elements

04 March 2014 - 04:09 PM

Hey everyone,

I was wondering what your thoughts were on various game mechanics - i.e. looting, inventory, combat, conversations, quests, dynamic events, story, etc. I'm interested because I'm part of a development team and one of our key goals is to give the player what they want. I thought I'd come here, to this well-known and friendly community, to receive feedback regarding this question.

So, what are your favourite features? What games did it all well and which games didn't? What features of one game would you combine with another?

Personally, I love the inventory system of GW2 (although I hate how you have to buy another 'slot' with gems/real money to get the best out of it). The crafting material tabs are really useful in the bank, and even though the bank could definitely use more space, I quite like its functionality. However, I do also prefer having an actual chest dedicated to a certain material or category, like you do in Minecraft and to some extent - Skyrim. Personally, I'd love to have a bank where I could walk in and look into all of my various chests. Maybe even see a giant pile of gold I have accumulated just sitting in the middle of the room (with an option to jump in).

What are your thoughts and what would you like to see? :)

The Best Races in any Game

08 December 2013 - 11:30 PM

I was having a discussion with one of my friends the other day about the best races in any game and the lore behind them that made them work so well. I thought I would bring the discussion here to see what other gamers thought. What races worked really well for you, and why?

Personally, and I know it doesn't really count as it's from a book first and foremost and then put into games - I really like hobbits. I just think they capture the British countryside life so well and nobody really notices them because they're so small, which makes them so efficient at sneaking past undetected. I also love the Shire :D

Feel free to post your favourite races and why below!

[Answered] Login Account Shut Down Email?

05 July 2013 - 09:51 PM

Is this a legit email? I literally just received this:

"Guild Wars Account Will Be Shut Down Inform

We are sorry to inform you that your login account will be shut down or partially limited within 72 hours due to currency transactions or abnormal login. If you want to remove restrictions, please click the following link to validate::

[link removed]

We will come up with certain security protection measure to protect this account.If your account is limited due to our negligence, we will remove the restriction on our end and offer you a mysterious gift in game as compensation for the inconvenience.

The Guild Wars 2 Team

There isn't any artwork or anything like that in the email. I don't want to click on any links in case it's dodgy. It's from [email protected] as well, apparently...

Dust 514 (PS3 - EVE Online Game)

22 March 2013 - 10:45 PM

I'm surprised I haven't seen a topic related to this. I did do a search but it didn't turn up.

Anyway, has anyone played in the Dust 514 beta yet? I tried it for half an hour last Sunday but I couldn't really get to grips with it. It seems like a fairly solid game, and I consider myself to be a decent player when it comes to first person shooters, but this game was brutal when it came to fighting other players.

For example, I would see someone across the battlefield and shoot at them. I would get a couple of hits in, but I wouldn't kill them. Then they shoot me with pretty much the same gun once or twice and I'm dead.

What are your thoughts on the game? Have any of you played it recently?

It's currently in beta.

Improving the Game: Increased XP Percentage?

21 March 2013 - 07:37 PM

Hey all :)

I was just wondering what your opinions would be of an increased XP percentage (for a limited amount of time) for those people who have been logged out for more than a day. I believe it's a system the Lord of the Rings Online incorporated into their game, and I personally think it worked pretty well.

To explain it: you play the game normally, and then log out. If you go over 24 hours of not playing the game; the next time you log on, you have a boost in the xp you receive from everything. This only lasts for about an hour.

I personally think it might be a good idea to incorporate this system into Guild Wars 2 to make levelling much more accessible for those people who simply don't have the time to play every single day. They wouldn't have an advantage over other players - it would just be a small xp boost (like the xp boosts you receive from the gem store and black lion chests) to help them on their story.

After all, the game is very much based on your own personal story, yet you're constantly locked out of it because you're not the appropriate level. This system would be targeted more towards the people with busy lives, families, etc and would just allow them to play when they can and access their personal stories much more easily, rather than logging on and finding that they have to do another 10 events in order to access the next story mission.

This is all just my opinion, though. What do you guys think about it? Would it be a good system or bad? Why?