On finally levelling this somewhat boring profession to L80 I decided my favourite weapons were Greatsword and Axe. I really wanted to make bleed spamming work on it though. I've had moderate success so wanted to share this, and see if anyone wants to rip it to pieces.
My PvE Gear comprises Rampager's armour and weapons with Carrion accessories. Precision suffers somewhat with an actual in-game crit chance of only 32% excluding food or sigil.
With this I am able to, with a little work, stack the full 25 stacks of bleeding on a target for a short time before it tails off. If a fight lasts longer than maybe 15 seconds my bleeds can drop to single figures but shortly after my critical cooldowns are up and I can restart.
My Weaponsets are Greatsword and Axe + Warhorn.
Heal is usually Troll Unguent
Utility Skills are Sharpening Stone, Lightning Reflexes and Quickening Zephyr. Being Norn I can drop Lightning Reflexes (sacrificing my stun breaker) and pick up Call Owl for a slightly easier time applying bleeds.
Elite is generally Rampage as One, but Entangle in another option to make the application of bleeding easier. In the few dungeons I've played I've toyed around with Become the Wolf as this has some fairly imba HP regen and I'm in melee range anyway.
My chosen armour stats are Rampager's with runes of the Adventurer (Condition Damage and Power bonuses)
My pet choices for land are Lynx and Lashtail Devourer. Brown Bear instead of Lashtail Devourer in groups for the condition removal. Lynx has some great bleeds to apply; one is on the F2 skill and another is one of it's own skills. Lashtail Devourer also applys a bleed with it's F2 skill but both are affected by the Master Beastmastery trait called Rending Attacks.
I am using Sigils of Geomancy to enhance my bleed spamming, especially AoE. My typical skill use goes as follows:
- Sharpening Stone
- Call of the Wild
- Quickening Zephyr
- Splitblade (in melee range to try to make sure all 5 axes hit)
- Hunter's Call
- Rending Pounce (Lynx F2 skill)
- **Switch to Greatsword - activates Geomancy sigil**
- Auto attack to finish, or until weapon swap is available, rinse and repeat when available.
For me, this build solves two problems. It gives me a reason to play with non-bow weapons, as presently Ranger bow skills are mindnumbingly boring, and the high condition damage bleeding increases DPS quite a bit on weapons I generally consider to be pretty low in terms of damage output. Oh, and I get to bleed things, which I love.
Anyone any thoughts / comments on this? I've not played Ranger so long and it's easy for me to miss details - so anything that may improve this build is of interest to me.